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dafoose

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dafoose

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About this mod

Dominate your opponents with the strongest mace in the game. The Mace of Molag Bal!
Now dramatically described and balanced with the same enchantments you know and love.

KNOW I WILL BE WATCHING...the downloads and endorsements.

Permissions and credits
From the creator of Existential Alchemy...bringing you, easily, the best, most satisfying mod for the Mace of Molag Bal...

You. Yes you, the reader. The one considering downloading this mod.

Who sent you here? Wait! Don't tell me, I want to guess
Hmm....







...was it Molag?












Oh, I knew it. The Deadric prince of Domination just couldn't resist. I suppose you are his new champion. He is replacing me after all. That's what I get for answering a call for Boethiah. I should have blocked their number. But once a quest starts, what can you do?

Don't get me started on the Vigilant. Apparently if you've worshiped one Daedra, you've worshiped them all.

Now you have the Mace of Molag Bal, you have much work to do. Please your Daedric Lord with this modification.

"The Mace of Molag Bal! I give you its true power, mortal. When your enemies lie broken and bloody before you, know that I will be watching."
―Molag Bal





What this modification does?
Now with multiple versions of varying amounts of evil!!!


This is a simple modification, an ESP.

EACH VERSION HAS DIFFERENT MODIFICATIONS

The only version current is the PHD level of evil, which includes the health absorb. 
Other versions will not include this OVERPOWERED buff.
However, some felt like the added buff would add to the dominance of the mace and I COMPLETELY AGREE. So it has been added.

I also made a video to make you chuckle.

(I mean, it is THE COOLEST looking mace in the game, as long as you remove that weird enchantment glow.)

It has 3 new effects, each for the enchantment of the Mace of Molag Bal.
It edits the Description, changes the Stamina/Magicka Powers from Damage to absorb.
On the PHD levels of evil, you get free health care, I mean, health absorb.
And edits the description for Soul Trap to be more...sinister.

The mace is also rebalanced with charges to allow for the new enchantments. Current Ench is 3x previous ench.

It has about 4000 charge fully charged, which is about a Grand Soul gem and a lesser soul gem.
(default mace was just a grand soul gem, exactly)

It sucks up 90 charge per strike, unless you have enchanting perks.

Nothing else is different about the mace. So it is compatible with everything else that changes the daedric artifact.

Note: Version order should be understood as such: The high the version number, the more 'little changes' that are made to the artifact.

Aspects edited are as follows:

4 MGEFs New effects for unique description
1 WEAP The Mace itself
1 ENCH New Molag Bal Enchantment

Now GO! Endorse this mod. It must dominate the nexus! *Hissing sounds*









Do it.









[size=16
]NOW IF YOU'LL EXCUSE ME. I HAVE SOME LAUNDRY - I MEAN
I HAVE, A SOUL, IN OBLIVION.
THAT NEEDS CLAIMING.
IN THE LAUNDRY ROOM of, of,
OF OBLIVION.

OBLIVION!!!!![/size]











My other mod, my pride and joy,
Existential Alchemy!