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1215drew

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1215drew

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About this mod

Reworks the soul gem filling mechanic to include the ability to Meld Souls. Intelligently releases smaller souls to make room for larger souls. No more running out of room for that Grand soul when all you have are Grand (petty) gems.

Requirements
Permissions and credits
Multi-Soul Soul Gems
!!!!! Requires SKSE 1.7.3 !!!!!


I was getting pretty tired of the vanilla soul gem filling mechanic, so I whipped this up instead.
The principle change is in that like-power souls can be melded together to fill up a larger gem (IE Common + Common = Greater). Secondary to this is a modifcation in the way that soul trapping is handled by the game. Soul gems are now filled according to the following rules

  • Completely Fill the largest gem possible
  • If that isn't possible, partially fill a gem, starting with the smallest possible gem size (includes melding, etc.)
  • If that isn't possible, release a smaller soul from the correct sized gem and fill it fully with the new soul
  • If that isn't possible, release a smaller soul from a larger gem, partially filling it with the new soul. (Again smallest to largest)

Black soul gems will only hold Black (Human) souls now as well.

Azura's Star and the Black Star will invoke the vanilla filling mechanic due to the potential for weird quest bugs to occur if I include them.

Additionally, soul gem's worth is now based upon both the gem and the soul inside of the gem. A Grand Gem (Common) is worth more than a Grand Gem (empty).

This was a labor of late night debugging. Let me know if you run into any problems.

Any existing Soul Gem other than Vendor Purchased Full Gems will be treated as an empty Soul Gem when first using this mod.

If you uninstall this mod, any soul gem you filled with this mod other than Empty and Completely Full gems will disappear from your inventory.



To Do:
  • Implement Soul Gem Fusing. IE, Fuse a Common (Common) and Greater (common) into a Greater (Greater) gem.
  • MCM Menu to configure the Filling Rules
  • Gems larger than Grand that can hold multiple Grand Souls
  • Implement Azura's Star and Black Star into the filling mechanic


Compatibility:
  • This mod removes references to the magicSoulTrapFXScript and replaces them with references to its own papyrus script. This script isn't a drop in replacement for the vanilla script and as such any reference to it must be updated. Any mod that modifies the various soul trap magic effects will not be compatible. Any mod that implements its own references to Bethesda's magicSoulTrapFXScript will require a compatiblity patch in order to work. I have already included a dawnguard compatibility patch as well as a patch for EnaiSiaion's Apocalypse - Magic of Skyrim (Which is awesome and you should check it out if you haven't).

Version History:

Version 1.0 - Initial Version