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Taka2nd

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Taka2nd

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Fixes a bug that the dragon bleeding effect was not done properly.

By this patches, the dragon will bleed correctly without an error.
Therefore, the dragon will be bleeding a lot, and there will be no error in the papyrus log.

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[Attention]

This fix is included in USLEEP version 3.0.10 or later (Unofficial Skyrim Legendary Edition Patch).


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Fixes a bug that the dragon bleeding effect was not done properly.

By this patches, the dragon will bleed correctly without an error.
Therefore, the dragon will be bleeding a lot, and there will be no error in the papyrus log.


[Technical Note]
 FXDragonBloodDamageScript had many critical error.
1.Reproceed due to duplication of processing, resulting in a stack of errors.
2.Health calculation process was wrong, resulting bleeding has increased or decreased.
3.PlaySubGraphAnimation() function usage was wrong, resulting bleed processing has stopped halfway.
4.Because it had not checked the death and it had many errors, the following processing (dragon soul absorb) has adversely affected.

 New script fixed all these bugs.