About this mod

Advanced starter Game Save utilising Clearspring Tarn as a Hunter Camp. Character is given opportunity to Change Race in beginning and has access to a Central Point which connects player homes for easier access. Emphasis on lockpicking skills and there are plenty of materials, items and crafting stations on hand for advancing characters skills and

Requirements
Permissions and credits
Clearspring Overlook 2017 Blog

Welcome to another one of my Game Saves making use of Console Commands to alter the environment to create more interesting places to hang out and explore. In this Game Save your character spawns near Clearspring Tarn which has been modified to suit a Hunter. Your starting character is a male nord, level 10, basic inventory although your carry weight has been generously increased for heavy loads. Your skills are around 20, Health Magicka and Stamina are 120. You have extra perks available, I have given you extra Dragon Souls. You have already completed the starter Quests and have killed your first Dragon. The Dragonborn and Dawnguard Quests are ready to roll and the Greybeards are waiting for the Horn. Your immediate job now is to explore the Clearspring Tarn, Cave, The Shipwreck and the surrounding areas.

Just a word of warning, as soon as this save starts you will be attacked by 3 angry Bandits from behind. I call them the 3 Amigos. Because you have very basic gear, I would highly suggest running to the Hunters Tent on your left and grabbing the potions that are in the chest inside the tent on the floor to the left. When I did the start, I got to higher ground out of reach and used some Fireballs and keep using Magicka potions. You could pick them off with your bow or just keep bashing them with your axe and using Heath Potions. It’s all up to you to survive the first 10 minutes. After you have killed the Bandits it’s time to explore Clearspring Overlook. You will find a Hunters Tent and Camp, a smithing area, a Shipwreck and a Cave to explore. Please note that a lot of the containers will be locked. The idea is to find lockpicks and improve your lockpicking skills to open even better containers. Be sure to have a good look around as there are some hard to find containers.

When you enter the Cave you will get a Change Race Menu so that you can customise your Character. Be sure to Save before hand just in case you mess up something. You will also have to pick a locked gate in order to go further into the Cave. As well as more containers and a special Hunting Bow, there are 2 other doors in the Cave. One goes to a animal Cave where you face off deer, goats, bears and sabre cats. The other door goes to the QA Smoke Editors Cell which has been heavily modded to make it more interesting. Inside QA Smoke you will find more containers, some extra rooms and access doors to most of the player homes. There is a room filled entirely with merchant chests and another room with challenges and traps. The only catch, you will need more lockpicks because I have locked a lot of stuff up (not everything).

Be sure to read my ReadMe file to get all of the details.

Enjoy, thanks for checking it out.

ShamanReaper57