File information

Last updated

Original upload

Created by

Meridiano

Uploaded by

MeridianoRus

Virus scan

Safe to use

Tags for this mod

About this mod

When you try to open a door, that requires a key, you can get a message with the name of the key. Pretty simple.

Requirements
Permissions and credits
Translations
  • German
Changelogs
Version for Special is here.

When you try to open door, chest or something else, that requires a key, you can get a message with the name of the key. If there is no key for that object, you also will know it.

Mod can be configured by equipping a lockpick. It has 2 options:
  • Process mode. 0 is "explore lock" and 1 is "break lock". 0 by default.
  • In explore mode you can only know if the lock has a key and its key name.
  • In break mode you can only make locks lockpickable with a random level from 80 to 100 (by default).
  • Message mode. 0 is message box and 1 is notification. 0 by default.

If you want different levels to randomize break lock level, you can use console command "set / to":
set RKT_BreakLevelMin to X
set RKT_BreakLevelMax to Y

Valid values: X ≥ 0, Y ≤ 100, X ≤ Y. If values are invalid, then default 80 and 100 will be used.

Warning! The break mode is rather dangerous, because often you must not open such locks. It can break your quests.