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Author notes
Do whatever you want (but not for sale), just indicate me as the original author.
File credits
www.CreationKit.com - for good Papyrus database, Amadar - for PapyrusCompilerPlus, /r/skyrimmods community - for self-confidence.
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When you try to open door, chest or something else, that requires a key, you can get a message with the name of the key. If there is no key for that object, you also will know it.
Mod can be configured by equipping a lockpick. It has 2 options:
Process mode. 0 is "explore lock" and 1 is "break lock". 0 by default.
In explore mode you can only know if the lock has a key and its key name.
In break mode you can only make locks lockpickable with a random level from 80 to 100 (by default).
Message mode. 0 is message box and 1 is notification. 0 by default.
If you want different levels to randomize break lock level, you can use console command "set / to": set RKT_BreakLevelMin to X set RKT_BreakLevelMax to Y Valid values: X ≥ 0, Y ≤ 100, X ≤ Y. If values are invalid, then default 80 and 100 will be used.
Warning! The break mode is rather dangerous, because often you must not open such locks. It can break your quests.