About this mod
Both Hell Hounds and Barghests are lesser dark daedric spirits that choose to take the form of demonic canids, representing, respectively, the destructive demonic flames of the Deadlands, and the pestilence and decay of the realm of Peryite.
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Barghests are also incorporeal semi-sentient Daedric minor entities of plague and disease, and have no real stable form, being merely an intangible gas in their regular state. While summoned, they create a half-solid, half-gaseous form to suicidally attack their enemies, only to be disintegrated shortly after in a burst of pestilential gas. In this form, they resemble semi-ethereal green dogs, covered in a poisonous mist, with sharp, terrible teeth, and large, glowing yellow-green eyes, or are often described as completely blind, resembling Skinned Hounds. They are not actually hunting dogs, but invisible entities that serve Peryte, commonly known as spreaders of disease in the mundus, by possessing the bodies of people, causing them to become sick directly. Some legends say that if you wound a person cursed with a disease, a Barghest may emerge from the victim to defend its quarry. This is not necessarily always true, but it can be seen in some cases. However, outside of rare certain scenarios, it is impossible to see them in the world in their canine form for long periods of time, because the form is terribly unstable due to its nature. Due to that, they are somewhat useful as suicide bomb-style summons."
by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)
TECHNICAL INFO: The spell to summon Hell Hounds can be found in Nord Tombs where Dragon Priests summon Hell Hounds. The one to summon Barghests is in Peryte's Shrine (the secondary one, not the main one).
- 2 new creatures: Hell Hound and Barghest;
- 2 new spells: Conjure Hell Hound and Conjure Barghest.
So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)
The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.
- The last Skyrim Update
- DLC Dragonborn
- DLC Dawnguard
- DLC Hearthfire
Author:
Mihail- Hell Hound model, texture, sounds, effects, spells, animations, game implementation;
Barghest re-modelling of the original model, 4k retexture of the original
textures, sounds, effects, spells, animations, game implementation;
Some assets used on this mod belong to:
CD PROJEKT RED - original Barghest model and texture