About this mod
Dead NPCs follow and fight for you if these 3 conditions are met :
Priority 1: You must be the one to give them the last finishing blow.
Priority 2: Must be among the last 30 NPCs you met / should at least meet them after their death.
Priority 3: Should be in front of you and you must see their face.
- Requirements
- Permissions and credits
- Changelogs
>>>>>>>>>> * <<<<<<<<<<
DESCRIPTION :
This scripted modification adds a unique skill to the Dragonborn. Now, if an NPC were to die by the hands of the Dragonborn, the NPC won't be dying in vain but, NPC's body will get automatically reanimated and will start fighting for the Dragonborn.
This unique skill will activate only when certain conditions are met :
1. Dragonborn must be the one to deliver the last finishing blow to the NPC.
2. This NPC must be among the last 30 NPCs Dragonborn met face to face, if not then Dragonborn must at least meet the NPC after the NPC's death.
This unique skill has its own set of variations :
1. Since only 30 NPCs are supported, any newly killed NPCs will start replacing the previously allegiant NPCs.
2. Allegiant NPCs will be immortal, fast and sometimes stronger in nature.
3. Allegiant NPCs will die after they get replaced.
4. Allegiant NPCs will follow the Dragonborn.
INSTALLATION AND USAGE:
1. Install the mod via Mod Manager / manually and start playing (killing NPCs).
2. It is a unique skill, so there is no spell or spell tome. Each time you meet new NPC you will get a notification, on meeting same NPCs again and again you will get notification. If you kill them using spell or weapon and add them to the rank of shade-followers you will get a notification. Any spell, any weapon can be used to kill NPCs but you must meet three above stated requirements.
MY OTHER MODS :
1. The Spell Of ETERNAL SLEEP.
2. The Spell of Curiosity Curse.