<bone name="L Breast00">
<mass>0.000000</mass>
<inertia x="0" y="0" z="0"/>
<centerOfMassTransform>
<basis x="0" y="0" z="0" w="1"/>
<origin x="0" y="0" z="0"/>
</centerOfMassTransform>
<linearDamping>0</linearDamping>
<angularDamping>0</angularDamping>
<gravity-factor>0</gravity-factor>
<friction>0</friction>
<rollingFriction>0</rollingFriction>
<restitution>0</restitution>
<margin-multiplier>0.01</margin-multiplier>
</bone>
<bone name="R Breast00">
<mass>0.000000</mass>
<inertia x="0" y="0" z="0"/>
<centerOfMassTransform>
<basis x="0" y="0" z="0" w="1"/>
<origin x="0" y="0" z="0"/>
</centerOfMassTransform>
<linearDamping>0</linearDamping>
<angularDamping>0</angularDamping>
<gravity-factor>0</gravity-factor>
<friction>0</friction>
<rollingFriction>0</rollingFriction>
<restitution>0</restitution>
<margin-multiplier>0.01</margin-multiplier>
</bone>
<bone name="L Breast01">
<mass>10</mass>
<inertia x="2" y="2" z="2"/>
<centerOfMassTransform>
<basis x="0" y="0" z="0" w="1" />
<origin x="0" y="0" z="0" />
</centerOfMassTransform>
<linearDamping>0.5</linearDamping>
<angularDamping>0.3</angularDamping>
<gravity-factor>0.05</gravity-factor>
<friction>0</friction>
<rollingFriction>0</rollingFriction>
<restitution>0.1</restitution>
<margin-multiplier>0.01</margin-multiplier>
</bone>
<bone name="R Breast01">
<mass>10</mass>
<inertia x="2" y="2" z="2"/>
<centerOfMassTransform>
<basis x="0" y="0" z="0" w="1" />
<origin x="0" y="0" z="0" />
</centerOfMassTransform>
<linearDamping>0.5</linearDamping>
<angularDamping>0.3</angularDamping>
<gravity-factor>0.05</gravity-factor>
<friction>0</friction>
<rollingFriction>0</rollingFriction>
<restitution>0.1</restitution>
<margin-multiplier>0.01</margin-multiplier>
</bone>
<bone name="L Breast02">
<mass>1</mass>
<inertia x="2" y="2" z="2"/>
<centerOfMassTransform>
<basis x="0" y="0" z="0" w="1" />
<origin x="0" y="0" z="0" />
</centerOfMassTransform>
<linearDamping>0.7</linearDamping>
<angularDamping>0.3</angularDamping>
<gravity-factor>0.1</gravity-factor>
<friction>0</friction>
<rollingFriction>0</rollingFriction>
<restitution>0.2</restitution>
<margin-multiplier>0.1</margin-multiplier>
</bone>
<bone name="R Breast02">
<mass>1</mass>
<inertia x="2" y="2" z="2"/>
<centerOfMassTransform>
<basis x="0" y="0" z="0" w="1" />
<origin x="0" y="0" z="0" />
</centerOfMassTransform>
<linearDamping>0.7</linearDamping>
<angularDamping>0.3</angularDamping>
<gravity-factor>0.1</gravity-factor>
<friction>0</friction>
<rollingFriction>0</rollingFriction>
<restitution>0.2</restitution>
<margin-multiplier>0.1</margin-multiplier>
</bone>
The above settings are just an example of the settings that need to be replaced in your bra.xml. Failure to do so will cause the bra top cloth to clip with your breast's movement.
Start

End

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CBBE 3BA users: "3BBB-Amazing.xml" which is located at \Skyrim Special Edition\Data\SKSE\Plugins\hdtSkinnedMeshConfigs
TBD SE Users: "TBDBody.xml" which is located at \Skyrim Special Edition\Data\SKSE\Plugins\hdtSkinnedMeshConfigs
COCOBody Users: "The A B C D breast parameters xmls" that you chose in the fomod, which are located at \Skyrim Special Edition\Data\SKSE\Plugins\hdtSkinnedMeshConfigs\COCO
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13 comments
But now i have a problem with weight of bra clothes, its like pushing chest extremly... can i somehow change the "weight" of the clothing? thank you! :) bodyslide meshes are the same i mean body and cloth. I can make a screenshot if you dont get what i am trying to say.
Thanks for your help.
if you are using ModOrganizer2 you will fine the the "3BBB-Amazing.xml" file in the ModOrganizer Data not in the Game Data
In my case its \ModOrganizer\Skyrim Special Edition\mods\CBBE 3BA\SKSE\Plugins\hdtSkinnedMeshConfigs.
My "3BBB-Amazing.xml" is blank. I do not see anything in there to copy. Does anyone know why this may be?
In order to get SMP physics with your 3BA body, you have to have selected the appropriate options in 3BA's installer and then used the appropriate key or spell to turn on SMP physics for the body (it defaults to + on the number pad IIRC, but it's listed in the MCM for 3BA).
This outfit can have SMP even if it's not enabled for the body itself, though if you're not using SMP for the body (or more specifically, not using it for the breasts), then these instructions shouldn't be necessary (though I don't know how the bra will act with CBPC physics on the breasts). These instructions are intended to make the bra move with the breasts properly when using SMP, since the settings in the bra.xml file don't necessarily match the settings for the body itself in its corresponding xml file.
If you want to be using SMP with your 3BA body, then you should start by reinstalling it and making sure that you select settings that enable SMP for some or all of it. And if you enable SMP for the breasts, then you'll need to worry about the instructions in this article.
Image before/after not working, could you please check it? or add text description? Thanks
Replaced them from 3ba file and all working perfectly, thanks.