Before posting the bug, make sure that the mod is directly related to the occurance of the bug by:
1. make a save where the bug happens
2. disable the mod
3. launch the game
4. make sure the bug isn't happening anymore. If it still happens, the mod isn't the cause.
5. re-enable the mod
6. launch the game, load the same save
7. the bug comes back
Please provide adequate information for me to actually be able to help you! Report bugs in the following format:
Title:
- brief description of your issue
Text:
- Environment: mod manager you're using(MO2/Vertex/NMM); game version(AE/SE); operating system(windows7/8/9/10.../Linux/MacOS)
- Details: what were you doing when the bug happens? what is happening in game? is there anything specific happening right before/after the bug happens?
- Relevant info: what do you think could be relevant to the occuring of the bug?
- Attempt to debug: what have you tried so far to resolve the bug?
- Crash log: if the game crashed and you doubt this mod is the culprit, provide a link to either a .net crashlog(SSE) or a crash logger log(AE). Don't directly paste your crashlog in text!
- Modlist: provide a link to your modlist. Don't directly paste your modlist in text!
30 comments
My people were fighting the dragon while I was killing the mages outside, so I'm not sure if they took part in the clearing and could have activated any animation.
I tried turning off the mod, the bug disappeared, so that's definitely the problem. Maybe there is an option to disable animations for NPCs?
modlist: https://pastebin.com/LV5QNXHm
I have Windows 10, using Nexus Mod Manager and SE game version.
I have the 1.1 version and it can't launch skse due to there being the error mentioned above. It also says it's out of date but it's not. It said to use the 1.0.1 version but that doesn't work either. It gives the same error and says to use the latest version of 1.1 which I already tried. I have the address library plugin but that doesn't work with it either. :(
This should fix your issue.
This should fix your issue.
REL/Relocation.h(1101): failed to open address library file
I don't know if I caused this but it just happened. also I know that it's because of this because at the top it says SCAR.dll
This should fix your issue.
Environment: Im using MO2 for SE(v. 1.6.1170.0) and on Windows 10.
Details: This crash happens with the same details in the crash log whenever there is any sort of combat. It usually occurs when two NPC's interact in combat with each other (i.e. wolf attacking deer, companion brawl when first entering).
Relevant info: I imagine that this issue is due to the combat system interactions between two NPCs.
Attempt to debug: Re-installation, disabling other mods.
Crash log: https://pastebin.com/khqF48pJ
Modlist: https://pastebin.com/r6VqSQ5B
Please, help me!
Error appears with the 1.1.0 and 1.0.1 versions no obvious conflicts if anyone has found an issue please respond with a solution. Thank you.
when the balance bar is at 0, the enemy's life bar flashes but I can't execute him and he's not stunned.and in addition I can not configure anything in mcm : https://www.noelshack.com/2023-26-6-1688231266-img-20230701-190628-01.jpg