Before posting the bug, make sure that the mod is directly related to the occurance of the bug by:
1. make a save where the bug happens
2. disable the mod
3. launch the game
4. make sure the bug isn't happening anymore. If it still happens, the mod isn't the cause.
5. re-enable the mod
6. launch the game, load the same save
7. the bug comes back

Please provide adequate information for me to actually be able to help you! Report bugs in the following format:

Title:

  • brief description of your issue

Text:
  • Environment: mod manager you're using(MO2/Vertex/NMM); game version(AE/SE); operating system(windows7/8/9/10.../Linux/MacOS)
  • Details: what were you doing when the bug happens? what is happening in game? is there anything specific happening right before/after the bug happens?
  • Relevant info: what do you think could be relevant to the occuring of the bug?
  • Attempt to debug: what have you tried so far to resolve the bug? 
  • Crash log: if the game crashed and you doubt this mod is the culprit, provide a link to either a .net crashlog(SSE) or a crash logger log(AE). Don't directly paste your crashlog in text!
  • Modlist: provide a link to your modlist. Don't directly paste your modlist in text!

Article information

Added on

Edited on

Written by

dTry

30 comments

  1. talalad
    talalad
    • member
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    Hello, the problem is that it seems that when companions use the valhalla animation, the game crashes without any error report. The situation as a whole: I have a mod companion Lucien and vanilla Lydia. When I cleared the fort as a werewolf, the game crashed every time, regardless of my actions. By the way, until I entered the inner location of the fort, everything seemed to be in order.
    My people were fighting the dragon while I was killing the mages outside, so I'm not sure if they took part in the clearing and could have activated any animation.
    I tried turning off the mod, the bug disappeared, so that's definitely the problem. Maybe there is an option to disable animations for NPCs?
    modlist: https://pastebin.com/LV5QNXHm
    I have Windows 10, using Nexus Mod Manager and SE game version.
  2. Pearson143
    Pearson143
    • member
    • 0 kudos
    Won't Launch due to "Failed to open address library file" 

        I have the 1.1 version and it can't launch skse due to there being the error mentioned above. It also says it's out of date but it's not. It said to use the 1.0.1 version but that doesn't work either. It gives the same error and says to use the latest version of 1.1 which I already tried. I have the address library plugin but that doesn't work with it either. :(


    1. deltaoz23
      deltaoz23
      • member
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      Maxsu! Fix this error and my life is yours!
    2. bloodyassassin7
      bloodyassassin7
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      You will have to install the AE support for SCAR and all it's additional requirements. User: doodlum has posted them all except for Combat Pathing Revolution. You will have to play without that one sadly. 

      This should fix your issue.
    3. bloodyassassin7
      bloodyassassin7
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      Please refer to my reply above :)
  3. Gapeagle
    Gapeagle
    • member
    • 0 kudos
    Fix the Library not found error and my life is yours!
    1. bloodyassassin7
      bloodyassassin7
      • premium
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      You will have to install the AE support for SCAR and all it's additional requirements. User: doodlum has posted them all except for Combat Pathing Revolution. You will have to play without that one sadly. 

      This should fix your issue.
  4. Suedcrown02
    Suedcrown02
    • member
    • 0 kudos
    when trying to launch the game (using mod organizer)  it says

    REL/Relocation.h(1101): failed to open address library file

    I don't know if I caused this but it just happened. also I know that it's because of this because at the top it says SCAR.dll
    1. ModificationsForMe
      ModificationsForMe
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      +1
    2. bloodyassassin7
      bloodyassassin7
      • premium
      • 0 kudos
      You will have to install the AE support for SCAR and all it's additional requirements. User: doodlum has posted them all except for Combat Pathing Revolution. You will have to play without that one sadly. 

      This should fix your issue.
  5. StackerNH
    StackerNH
    • member
    • 0 kudos
    Game crashes unexpectedly after performing the "perfect block". I've tried disabling the mod, nothing seemed to crash, but as i turn it on immidietly after i "perfect block" the game crashes without a single message.
  6. KornFlaeck
    KornFlaeck
    • supporter
    • 0 kudos
    Hello!
    Environment: Im using MO2 for SE(v. 1.6.1170.0) and on Windows 10.
    Details: This crash happens with the same details in the crash log whenever there is any sort of combat. It usually occurs when two NPC's interact in combat with each other (i.e. wolf attacking deer, companion brawl when first entering).
    Relevant info: I imagine that this issue is due to the combat system interactions between two NPCs.
    Attempt to debug: Re-installation, disabling other mods.
    Crash log: https://pastebin.com/khqF48pJ
    Modlist: https://pastebin.com/r6VqSQ5B
  7. Mike0610
    Mike0610
    • supporter
    • 0 kudos
    Have enjoyed this mod but came across an issue when the exhaustion efffect wouldn't go away.
    1. wookiecookie808
      wookiecookie808
      • premium
      • 9 kudos
      did you ever get this fixed? i am having the same issue
  8. FaelDasQuebradas
    FaelDasQuebradas
    • member
    • 0 kudos
    Amazing mod! I'm loving it! I just got one problem, unfortunately. Sometimes my characters peform an execution before the stun bar of the enemy reaches 0, after that the enemy can't get hit for the rest of the fight. I tried to disable the execution feature but it didn't work. :/
    Please, help me! 
    1. megamanfan9
      megamanfan9
      • member
      • 0 kudos
      same issue. disabling executions, or even remapping them to a new key doesn't change anything. my character just tries to execute thigns while i try to shield bash.
  9. SomeDumRandoGuy
    SomeDumRandoGuy
    • BANNED
    • 0 kudos
    Behavior data injector.dll disabled Error from SKSE Saying only compatible with versions newer than 1.6.629
    Error appears with the 1.1.0 and 1.0.1 versions no obvious conflicts if anyone has found an issue please respond with a solution. Thank you. 
  10. arnaud2700
    arnaud2700
    • member
    • 0 kudos
    execution doesn't work.

    when the balance bar is at 0, the enemy's life bar flashes but I can't execute him and he's not stunned.and in addition I can not configure anything in mcm   : https://www.noelshack.com/2023-26-6-1688231266-img-20230701-190628-01.jpg