[ Birthsigns Redone (1.0) ]


Reintroduces standing stones as birthsigns, allowing the player to choose a birthsign at the start of the game by using 'Choose Birthsign' power.

After the birthsign is chosen, activating the standing stones will change the birthsign, but you can only change to a sign within the same group (Warrior, Mage, Thief, Serpent).

The Birthsign effects are changed to reflect lore-described traits as well as their effects in Morrowind, Oblivion, and Skyrim. Each sign has different purpose for building a character, and the signs that were considered weaker are now given enough practical bonuses.



[ Warrior Group ]

[ Warrior ]
The Warrior is the first Guardian Constellation and he protects his charges during their Seasons. The Warrior's own season is Last Seed when his Strength is needed for the harvest. His Charges are the Lady, the Steed, and the Lord. Those born under the sign of the Warrior are skilled with weapons of all kinds, but prone to short tempers.
  • Fortify Health +25
  • Fortify One-handed +10%
  • Fortify Two-handed +10%
  • Fortify Marksman +10%
  • Fortify Armor Penetration +5
  • Fortify Unarmed +5

[ Lady ]
The Lady is one of the Warrior's Charges and her Season is Heartfire. Those born under the sign of the Lady are kind and tolerant.
  • Fortify Health +25
  • Fortify Stamina +25
  • Fortify Health Regeneration +25%
  • Fortify Stamina Regeneration +25%
  • No Exertion penalty (-100% magicka/stamina regeneration while running)

[ Lord ]
The Lord's Season is First Seed and he oversees all of Tamriel during the planting. Those born under the sign of the Lord are stronger and healthier than those born under other signs.
  • Fortify Armor Rating +150
  • Resist Magic +10%

[ Steed ]
The Steed is one of the Warrior's Charges, and her Season is Mid Year. Those born under the sign of the Steed are impatient and always hurrying from one place to another.
  • Fortify Speed +10%
  • Fortify Stamina +50
  • Protection from Slow



[ Mage Group ]

[ Mage ]
The Mage is a Guardian Constellation whose Season is Rain's Hand when magicka was first used by men. His Charges are the Apprentice, the Golem, and the Ritual. Those born under the Mage have more magicka and talent for all kinds of spellcasting, but are often arrogant and absent-minded.
  • Fortify Magicka +100

[ Apprentice ]
The Apprentice's Season is Sun's Height. Those born under the sign of the apprentice have a special affinity for magick of all kinds, but are more vulnerable to magick as well.
  • Fortify Magicka +100
  • Fortify Magicka Regeneration +200%
  • Weakness to Magic -20%

[ Atronach ]
The Atronach (often called the Golem) is one of the Mage's Charges. Its season is Sun's Dusk. Those born under this sign are natural sorcerers with deep reserves of magicka, but they cannot generate magicka of their own.
  • Fortify Magicka +300
  • No magicka loss on hit
  • Spell Absorption +30%
  • Drain Magicka Regeneration -100000%
  • Foods don't restore magicka

[ Ritual ]
The Ritual is one of the Mage's Charges and its Season is Morning Star. Those born under this sign have a variety of abilities depending on the aspects of the moons and the Divines.
  • (Power) Ritual: Blessed Fire - Turn Undead 50 pts, 30 sec, 100 area
  • (Power) Ritual: Dead Horde - Reanimate 50 pts, 300 sec, 100 area
  • (Power) Ritual: Salvation - Restore Health 500 pts, 100 area



[ Thief Group ]

[ Thief ]
The Thief is the last Guardian Constellation, and her Season is the darkest month of Evening Star. Her Charges are the Lover, the Shadow, and the Tower. Those born under the sign of the Thief are not typically thieves, though they take risks more often and only rarely come to harm. They will run out of luck eventually, however, and rarely live as long as those born under other signs.
  • Fortify Lockpicking +20%
  • Fortify Lockpicking Expertise +2
  • Fortify Pickpocket +20%
  • Fortify Sneak +20%
  • Critical Strike Chance +10%
  • Dodge Chance 10%

[ Lover ]
The Lover is one of the Thief's Charges and her season is Sun's Dawn. Those born under the sign of the Lover are graceful and passionate.
  • Fortify Stamina +25
  • Dodge Chance 20%
  • Fortify Speech +15

[ Shadow ]
The Shadow's Season is Second Seed. The Shadow grants those born under her sign the ability to hide in shadows.
  • Fortify Sneak +50%
  • Muffle +25%
  • (Power) Moonshadow - Invisibility 60 sec, auto-recast on sneak

[ Tower ]
The Tower is one of the Thief's Charges and its Season is Frostfall. Those born under the sign of the Tower have a knack for finding gold and can open locks of all kinds.
  • Fortify Barter +20%
  • Fortify Lockpicking +40%
  • Fortify Lockpicking Expertise +4
  • Effortless locks are unnoticed as crime



[ Serpent Group ]

[ Serpent ]
The Serpent wanders about in the sky and has no Season, though its motions are predictable to a degree. No characteristics are common to all who are born under the sign of the Serpent. Those born under this sign are the most blessed and the most cursed.
  • Fortify Armor Penetration +10
  • Resist Poison +50%
  • Protection from Paralysis
  • (Power) Serpent's Curse - Dispel, Paralyze 5 sec, Poison damage 5 pts 30 sec, Magical damage 5 pts 30 sec

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