1. The Outlander - sm_astridstart
0 - (start game enabled stage) the quest starts running at the moment you boot up a save or start a new game
10 - you talked to the innkeeper
30 - you enter a trigger in the cave, you witness the fight, then talk
35 - you fight with Astrid (to the death)(not recommended)
36 - Astrid continues her line
40 - you start examining the cave
43 - earthquake begins, Astrid is trapped
46 - chain is pulled, Astrid is free
50 - you escape to the next cell, Astrid is downed, you talk
55 - Astrid is still downed
57 - Astrid gets up, you talk
60 - you go outside
70 - you exited the cave, you talk
100 - the quest is completed, Astrid now follows you
200 - you killed Astrid, quest failed (or she dies by bandits)
300 - you left Astrid, quest failed (can be acquired after stage 40)
400 - you left Astrid even before you offered your help (can be only acquired before stage 40)
1000 - Astrid dies in a flood
2. Dye for Astrid - sm_dfaquest
(side quest)
0 - quest starts, nothing happens
5 - Astrid forcegreets you and asks for help
10 - you talked to Astrid and agreed to help
20 - you talked to Astrid and let her go find all ingredients by herself
50 - you have found every ingredient
60 - Astrid have found all ingredients by herself and goes back to you
100 - (good ending) quest is completed, you helped Astrid and accepted to have a stroll (leads to A Stroll Around Skyrim Quest)
200 - (neutral ending) quest is completed, you let Astrid go OR didn't choose to have a stoll with her
300 - (bad ending) you ignored Astrid's call
3. A Stroll Around Skyrim - sm_astridstrollquest
(side quest)
0 - quest is started, you show Astrid any sightseeing
20 - you are heading to Ancestor Glade (possible only if corresponding Dawnguard quest is completed)
30 - you are heading to Bard's Leap Summit
40 - you entered Ancestor Glade
50 - you brought Astrid to Bard's Leap Summit
60 - scene in Ancestor Glade begins
65 - scene in Ancestor Glade is over, you talk
66 - you're heading to the Eldergleam Sanctuary (no matter where you've been to before)
67 - Astrid halts and asks about swamp
70 - you continue the way to the Eldergleam Sanctuary
80 - the scene in the Eldergleam Sanctuary is over, you talk
81 - the scene continues and Astrid runs closer to the tree (if you saved the Gildergreen)
85 - same as 81, but if you didn't complete the quest in Whiterun
90 - you talked, you going outside (leads to good ending)
95 - you exited the Eldergleam Sanctuary, you talk
100 - (good ending)
200 - (neutral ending)
4. The Letter - sm_astridletterquest
(main quest)
0 - quest start, you start collecting writing utensils
20 - first lesson start
40 - second lesson start
60 - third lesson start
65 - third lesson is over, you talk
70 - you go to Solitude
100 - (good ending) the letter is sent, you confessed your feelings
200 - (neutral ending) the letter is sent, you are friends
5. Drink and Brawl - sm_astriddrinkquest
(side quest)
10 - quest is started, you start drinking (make sure you are in a tavern)
26 - first scene, Astrid takes cold dips
27 - second scene, you enter the hot springs
28 - third scene, you then collapse
30 - you find yourself at a camp
40 - you start fighting
50 - you won the fight
60 - you lose the fight
65 - you ran away (lose)
70 - you go stargazing
73 - morning after sleep
100 - (good ending) you witnessed romantic scene
200 - (bad ending) you cheated while fight
300 - (neutral ending) you witnessed "friend" scene
6. Heart of Ice - sm_astridfinale
(main quest)
0 - quest starts, Astrid forcegreets you
10 - you start finding the book
15 - you found the book
20 - you reada the book
30 - you enter Yngervaald
40 - stage is set via a scene during avalanche
50 - you gain consciousness, talk to Astrid
51 - you continue your way
60 - you exit Yngervaald, you fight with the Priest
70 - you won the Priest
80 - you found the Fleece
100 - (good ending) Astrid confessed her feelings, leads to the wedding
150 - (bad ending) Astrid leaves you, you chose not to walk with her
300 - (neutral ending) you go with Astrid to Solitude, then she returns
400 - (worst ending) you betrayed Astrid, she runs away crying
500 - (bad ending) you go with Astrid to Solitude, she never comes back again
7. Forever Together - sm_astridwedding
(side quest)
0 - start of the quest (triggered automatically with stage 100 of previous quest)
10 - you chose to find something special
15 - you chose to acquire something plain
20 - you placed your order with Eorlund (you are the head of Companions)
30 - you placed your order with Eorlund (you are not the head of Companions)
40 - you order is ready
45 - your ordered ring goes to your pockets
46 - you crafted the ring by yourself
50 - your ring is ready, go to Riften market
54 - Astrid takes you to a secluded place
58 - you share an intimate moment
60 - you go to Riften and book your wedding from Maramal
70 - wedding is done (set just right after end of the vanilla wedding scene)
80 - you go to Radiant Raiment (if Taarie is alive)
90 - you bought the dress
100 - (good ending) you bought the dress, the quest is over, Astrid goes to Roscrea
200 - (neutral ending) - you didn't purchase the dress, quest is over Astrid goes to Roscrea
300 - (I don't remember what it does)
400 - Astrid was disappointed with something and ran away (e.g. you said "no" during the ceremony)
8. Ending - sm_astridending
(side quest)
0 - (good ending) she forcegreets you
1 - (good ending) you talked, you go to Solitude
10 - (neutral ending) you go to Solitude
20 - (bad ending) you go to Solitude
30 - (good ending) you reached the ship, you talk
40 - (neutral ending) you reached the ship, you talk
50 - (bad ending) you reached the ship, you talk
51 - (bad ending) you put Astrid on the ship, she doesn't come back
60 - (good ending) you put Astrid on the ship, you wait to 7-9 days
70 - (neutral ending) you put Astrid on the ship, you wait to 7-9 days
80 - (good ending) Astrid sailed back, you talk
90 - (neutral ending) Astrid sailed back, you talk
100 - (good ending)
200 - (neutral ending)
300 - (bad ending)
20 comments
There should be a Sub-Mod that changes the Dialogue and gives you Hints in the Questlog.
Very frustrating.
Nevermind its maramal in riften if anyone else were searching
I think I screwed up. I let her go by herself.
Excellent work and acting. dig it !!
Sorry for bad english