Parallax mapping adds depth to flat surfaces to simulate greater detail. Complex materials let authors create more advanced specular properties on assets, including the use of Dynamic Cubemaps.

PARALLAX




Terrain Parallax requires all landscape textures are made to support parallax. Vanilla Complex Parallax - Landscapes is a great option!

Community Shaders includes significant performance improvements for terrain rendering to offset the performance cost.

Parallax mapping is bandwidth-bound. To improve performance you can recompress parallax textures to BC4.


PARALLAX SHADOWS

All parallax materials include support for approximate soft shadows. This is a cheap effect which applies to all directional and point lights.



COMPLEX MATERIAL

Complex Material / parallax ENB guide: | Modding.wiki

Includes support for the Complex Material specification which makes use of the environment mask. This includes parallax, as well as more realistic metals and specular reflections.

Complex Material support is based on the nexus guide which includes a specification for the technique. It may not be identical to ones used in other shader mods. 

May lead to some warped textures on modded content which have an invalid alpha channel in their environment mask, e.g. the Durzog in Immersive Creatures.

Does not support complex skin shaders as no mod uses this feature.

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doodlum

2 comments

  1. Apexcode1990
    Apexcode1990
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    Is this an addon for community shaders or is it included with the latest CS on CS main page?
  2. markuskarttunen1
    markuskarttunen1
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    Modders taking the time to explain the mechanics behind their work is crucial for the modding community as a whole. Thanks for these!