Skyrim Special Edition
Working on a new workflow for materials any suggestions on saturation reflection or something like

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TheBlenderAnimator

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As in the title I was asking for any critique at all on the material / shader of this model

1 comment

  1. DefinitelyNotNoah
    DefinitelyNotNoah
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    Wood looks good to me ngl - metal could perhaps use more scrapes or rust? It's also a bit less reflective/ env maps could be less insense or less blue and more neutral colour?

    like this?

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    Random reference pic Nr. 1 - 


    Or

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    A bit more weathered, older barrel Nr.2 -