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Sandboxing BETAs of each main file are added.
- People have asked me for moving guards, so here is the following description:
- I made a custom AI package that sort of mimics patrolling by using sandboxing and wandering.
- The guards will randomly either sandbox, wander or stand at their post.
- I am not sure if the random works perfectly, but my new screenshots show it working.
- No patrol markers needed this way. An enormous amount of time saved.
- They will wander to different areas this way.
I need people to test and let me know how it's working.
- The guards will spend roughly 2 minutes of real time at each action. Need input.
- I didn't let them use idle markers, because I didn't want them sweeping, farming, etc.
- I have observed them indoors, as well. Seems fine.
All patches should work fine, as I only changed the AI package and not the name of the AI package.
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