Skyrim Special Edition
Updates and Improvements

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ClockworkTot

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Slightly more "lore Friendly" - but .. heh naw still not

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  1. LordSpudTheMighty
    LordSpudTheMighty
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    While I am not big on "Lore Friendly". (I got Thomas the tank engine  running around somewhere. ) I do hope we get more weapons that are "on par" with the rest of the game in terms of strength. While not presented as being serious and balanced some weapons are comically busted.  (for example you can load the Gatling gun with mortar ammo and delete everything within seconds.)(to fix this I would just adjust the recipes to make any explosive ammo very expensive  and let ammo that you use a lot of (Gatling and flamethrower) be cheap but weak. It isn't a prefect fix but it is something. 

    Also I hope we get a clockwork follower who's gear we can upgrade as we progress.  Could be just a simple set of armors and weapons with the same appearance but different effects you can make with more and more expansive materials. Giving them different effects as well. There is a follower Mod called "valmari" that does some stuff like this I think the idea of "Buildable Clockwork Doll" is cool. 
    1. ClockworkTot
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      I may have a way of being able to accomplish this :):) ... the learning curve has been steep (VERY fun tho!!) .. but I think htis may well be within scope now :):) - with a couple of 'functioning' mechanical bodies .. I guess is time I hit some learning on putting dialogue together :):)

      lol as for the ammo and all .. yah .. I STRONGLY recommend Genesis mods + the triple spawn :):) 
    2. LordSpudTheMighty
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      Dwarven Modular Automation has some cool body building stuff (Don't know if that would help but it can't hurt) The LE version is older but has way more items. 

      I will have to look into Genesis and see how it works. Between followers and summons dungeons are already fairly cramped.
    3. ClockworkTot
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      I will definate be lookinginto how to make it fun and probably a "path to the OP" in stead of out of the box broken :P
      I have made this explosive weapon scale with player level at this time .. so am gettign a little better  lol
    4. LordSpudTheMighty
      LordSpudTheMighty
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      Fair nuff. 

      Broken or not I'm going to have fun with it either way. 
    5. ClockworkTot
      ClockworkTot
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      :):) yus!! :):)