Skyrim Special Edition
bathouse mod wip

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Rosehla

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**edit was reinstall skyrim and redownloading mods... and I guess my beautiful brain never saved this wip esp somewhere like I thought I did so... heh... rip Skyrim baths mod... *sobs* gods...

Was doing private edit and decided heck why not just make my own so... I'm making my own. No idea when it'll be finished. Not planning on doing one for solitude, but so far started Whiterun, Windehelm, Riften, and Markarth. Might do ones also for the main town-cities(falkreath, morthal, etc). Planning on entrances either being door against a wall in the city, or a door against a mountainside just outside of each city. Each one will also have a sort of 'open bar', and plenty of idles; though the
Riften one also has three beds so it's like a semi-rest-stop thing, not an 'inn' but a refuge of sorts or-something, and a few showers. Multiple shrines.
Whiterun I want to feel somehow a bit more... not opulent, but like 'here's another alternative for all the traders who come to this central area' or something, so they've got nice benches and drapery. Also has a sort of shower/slightly more private bath area.
Windhelm is a bit 'old-majestic' if that makes sense, with a statue of Talos/shrine of course, but not particularly grand.
Markarth is rather predictably dwarven/dwemer.... not much to say.
There's gonna be one guard each posted inside to keep an eye on things, but the guard in the Riften one is thieves guild faction. All guards will be aggressive, violence against enemies allowed, helps friends and allies. Their cw/allied to only one 'side' of the war factions were removed. They don't really go anywhere though might use nearby idles. I'm going to ~try~ to add generic spawning npcs who will just... do idles and stay in there, but if that doesn't work it'll be just the guard then. Basically having npcs but avoiding possible dark face bug which I think I avoided with the guards at least.

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