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Neugrad Watch is almost complete. Just the Fighter's Guild quests and voices are missing.
The upper left and bottom right screenshots show Southfringe Sanctum. I really like this base game location but it also felt kind of unpolished to me. I overhauled the interior and added a quest to gain entrance without slaughtering the spellswords. Also added a merchant that sells mage stuff when you are friendly to them. Bashnag also hands out another quest and you can convince him to let Selveni leave without bloodshed. Afterwardss she doesn't just despawns but heads to Neugrad Watch and you can help her find her daughter.
I added a small mountain path from Neugrad up to Southfringe Sanctum. The beacon on the upper right screenshot is a new unmarked location there.
The bottom left screenshot shows the bathhouse at Neugrad Watch.
I wanted to release Neugrad this week but it will probably take another few days.
7 comments
Just one thing I noticed. Is it possible when placing trees, to change its rotation to avoid having tree placement looking too uniform when there is a group of the same type of trees near to each other? For example, the picture in the bottom right has 3 medium trees in a line, which all have the same orientation but marginally different scales. The scaling is fine, but the roration of those trees look identical (I noticed it because the branches are all pointing in exactly the same directions). Its only really noticable because they are close together.