
About this image
Don't worry about the gaps you're seeing inside the eyes from the high poly meshes, for those parts always get covered by the actual eye mesh itself. It is pretty much a pain to close those gaps so I just let them be since you'll never see them in-game anyway.
I never showed just how much the eyes from the head meshes had changed in the previous posts, so I just ended up just showing them in this separate post! :)
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