Swords of the Sanctum - Spell Knight Expansion and Distribution - Coming Soon

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35 comments

  1. xavbio
    xavbio
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    Orcish set


    last addition for this upcoming mod: an orcish variant
  2. Ghostrick74
    Ghostrick74
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    Daedric Spell Knight omgg
    1. xavbio
      xavbio
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      funnily enough, I did make a daedric spell knight set, for fun. It's more of a daedric amror & spell knight kitbash with some custom textures though. It doesn't fit this mod but I am in talks with another author who had an idea for how to use it in a mod they are working on. It's still way too early to share any more details though. Hopefully I will be able to share more in the next few months
  3. RifatPlayZ247
    RifatPlayZ247
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    Hey Xav, if don't mind me asking, do your mods affect these mods as well? Have a great day, dear!
    https://www.nexusmods.com/skyrimspecialedition/mods/5306
    https://www.nexusmods.com/skyrimspecialedition/mods/107802?tab=description
    https://www.nexusmods.com/skyrimspecialedition/mods/110234?tab=description
    1. xavbio
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      I don't use any of these mods, but from looking at their mod pages quickly, my mods should be compatible
  4. imnotyourbitch
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    It looks fantastic!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  5. Zeshin
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    Looking forward to these!

    The stalhrim one....the part that covers the groin area I think might look better with the scaled look coloured similarly to the blue cloth (kinda how the malachite one is)....with it having actual stalhrim, that's gotta be pretty inflexible and uncomfortable there.  Just a thought.
    1. edwardedwins
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      I was thinking the same thing. Like the way it looks on the glass version, even tho it's malachite the texture implies more flexibility and movement than the solid slab look. 
  6. Pfuscher
    Pfuscher
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    Got a uv fix for that wall, it has a harsh seam, it seems to be one of your favorite screenshots areas :)

    https://www.nexusmods.com/skyrimspecialedition/mods/93486

    Nice enb btw
    1. xavbio
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      lol I really should install that. thanks!
  7. Khajere
    Khajere
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    Gorgeous, love the moonstone one.
  8. davicar12
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    yes! Yes! YEEES! \o/
  9. daken72127
    daken72127
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    Will this be compatible with the 1.5.97 version of the CC content?
    1. xavbio
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      Slampire is the one working on the plugin, but it uses SPID for distribution, so I think it should be compatible with all version. I’ll double check with him
    2. daken72127
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      from what im gathering, the update didnt change any formIDs or anything. so i should be fine.
  10. enzo1998
    enzo1998
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    awesome as always.
    will this be an update to the already released spellknight armor retexture or a standalone mod?
    Any chance for an Imperial themed retexture?
  11. RavenKing95
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    So, question. Are these all going to be heavy armour sets (given that I can see what appears to be Glass up there) or are the ones for light armour materials going to be light themselves? I only ask because while I would absolutely love more options than iron, steel and then somehow making the leap straight up to ebony, it's going to look a little weird if they all keep the same overall design even if they're not heavy? That said, I certainly wouldn't mind having heavy armour options for materials that otherwise wouldn't offer any.
    Also, will this include actual themed weapons or are the Knights themselves the metaphorical Swords?
    Oh, and by the way, you were right. No huge pauldrons in 1st person. They must have fixed that at some point.
    1. xavbio
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      These will be light armors. They are meant to be an alternative to the regular heavy armor ones (so elven is the weakest version, then glass, then stalhrim)