Skyrim Special Edition
FranklyHD Dawnguard Armor and Weapons WIP

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FrankFamily

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32 comments

  1. Penetrator3
    Penetrator3
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    Have you thought about the boots and gauntlets to make the light-armor and heavy-armor variants actually look different ?
    They look exactly the same in the game and only the stats are different.

    For me, i would prefer the vanilla design for the rune-weapons with this nice glowing lava effect you showed us.

    Always nice to see what you are working on
    1. KiddNecro
      KiddNecro
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      I think both sets utilize the same textures, but i'm not exactly sure. If not this is a pretty good idea.
    2. FrankFamily
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      not just same textures, same mesh, that would therefore require an esp
    3. Penetrator3
      Penetrator3
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      Ah damn, i was hoping it was using at least other meshes for the light and heavy versions.
      An extra esp. file would only make sense if it was a bigger overhaul/addon.

      Maybe i suggest it to kryptopyr for her mods
  2. Kenrox
    Kenrox
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    I take away my eyes from Skyrim just for the summer and when i come back i see this.
    Oh men i will probably see the sun again only spring 2019.

    This is perfect to test my shiny new 1050 Ti.
    See you soon guys.
  3. FrankFamily
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    Testing some glowing lava for the uniques:

    1. KiddNecro
      KiddNecro
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      ooooooooo~ Okay that's nuts, like... whadu heck that's insane looking
  4. Anarchy_101
    Anarchy_101
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    Oh my, I wasn't planning on going through DG on my current playthrough, but this looks so slick I might have to!
  5. Diotima
    Diotima
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    Wow....
    Best Dawnguard armor texture, i`ve ever seen!
  6. TKHBMVP
    TKHBMVP
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    Looks great, imo nothing to add. The only thing, may be, the enchanted weapos (you find during the quests given) may have some runes … but not necessarily.
  7. Pfuscher
    Pfuscher
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    Looking quite forward to this
  8. Asgaard111111
    Asgaard111111
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    • 9 kudos
    WOW!! Impressive!! Will be the BEST Retex for The Dawnguard Stuff!! Can't Wait...
  9. DangerousChicken12
    DangerousChicken12
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    Hell YEAHHHHH!!!!!!!!!!
  10. FrankFamily
    FrankFamily
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    So, fishing for opinions on one matter, the rune weapons. Would you guys prefer if I followed vanilla, i.e. a very slightly different texture, which is what I have at the moment, or it was pushed to be more unique and artifact-worthy? The first thought is adding some glowing runes or engravings or something, fits the name I guess, not sure what the runes would be, as in, daedric runes? I don't know. Ideally something more interesting than just making some parts of the model glow. So, if you have thoughts, leave them below.

    Also, thanks for the positive response and support :)
    1. KiddNecro
      KiddNecro
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      If you're thinking about changing the rune weapons altogether and make them unique, if you were to make them daedric-like, maybe something like Dawnbreaker or 'Meridia like' would be pretty fitting, or maybe make them similar to Auriel's Bow in terms of presentation, it would go in hand with the whole Holy-Cleric or Paladin like aesthetic.
    2. MustacheHoncho
      MustacheHoncho
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      The new textures are def better than the runic