Skyrim Special Edition
Riften expansion very very WIP

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Surjamte

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18 comments

  1. skyfall515
    skyfall515
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    Hi Surjamte!!

    please come back to modding :) if you are gone for good, would you please consider uploading your WIP / half finished mod up on nexus - there’s many in the community who I’m sure would love to jump on it and finish the wonderful mod you’ve started!

    thanks so much!
    1. JP193
      JP193
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      I second this, Capital Windhelm and Capital Whiterun are my favourite city overhauls on Nexus because they actually make the cities bigger with more to do rather than just having banners overhead or trees sticking out of the flooring. I don't know what happened to Surjamte, if something happened IRL or they got bored of Skyrim, (I hope they're okay) but there's many including me who'd like to get this once hype mod out into the world.
    2. epicollie
      epicollie
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      They got a new job is what they said iirc. 
  2. TheNerdyNeko
    TheNerdyNeko
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    Let's hecking go. 
  3. VvardenDwemer
    VvardenDwemer
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    Wow this looks amazing!! Can't wait for you to release more progress on this! Will this be compatible with fine goods from Morrowind or will you be adding your own dunmeri decor for Brand Shei's stall?
  4. marob307
    marob307
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    Nice !

    I hope you still have ideas and energy for Markath. The unmodded city. 
  5. Orpheus93
    Orpheus93
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    So stoked, just out of curiosity where are you building the new districts?  In Whiterun it was mainly the hill and Windhelm in the mountains. For Riften will most of the additions be on the lake or will it just sort of radiate out evenly? (Which is what this picture looks like)
    1. Surjamte
      Surjamte
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      But late answer here, but it will be fairly even I think, east (screenshot), west (lake) & south (the keep)
  6. BrendonofKells
    BrendonofKells
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    Wow,  Surjamte, very impressive, as always. You know I had been aware that you were planning on making a Riften Expansion, but it had never occurred to me to expand the canal as well. Now it reminds me of a smaller Nordic version of Venice...noice! I know it'll take a while to finish (all good things do) but I can't wait to see you finish it and see it used alongside Fortified Riften, which much like Fortified Whiterun really enhanced your fantastic Whiterun mod. I gotta ask though, any plans on making Mercer Frey's house, you know actually usable by the player once they become head of the thieves guild? That always bugged me in the base game, that after saving the thieves guild, you didn't even get that idiot mercer's house as your own, I guess the thieves guild really didn't think much of the player after all. :P
    1. Surjamte
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      usually I try to avoid messing with vanilla quest related stuff, but It would be nice to do somethiing with his house, rather than just leave it there all abandoned
    2. BrendonofKells
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      I agree with you there, generally speaking mucking about with vanilla quests can get very ugly most of the time. Hopefully this can prove to be the exception to the rule.
    3. BrendonofKells
      BrendonofKells
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      double post, please delete.
  7. Domenicus7
    Domenicus7
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    Hi Surjamte, idk if you do this already but please can you put any unused civil war markers  you need to move somewhere easy to find or just don't move them? Some mod authors like to delete them. Would make making a civil war overhaul redux patch much easier if needed and save me figuring out which ones had been moved 30000 units under the map :P
    1. Surjamte
      Surjamte
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      If I have to move them at all, I'll probably just move them slightly to the side or something like that.
  8. AndoYugo
    AndoYugo
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    ah hell yeah
  9. Ryc3rZ
    Ryc3rZ
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    Another instant download when it comes out <3
  10. Corvinus18
    Corvinus18
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    Man! One personas cant stop to love this kind of overhauls