Skyrim Special Edition
Holds Nordic Priest Robe

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Galandil

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Something I made back in autumn. It isn't entirely finished but I thought in Holds that there is a religious conflict going on between the Imperial Cult and the traditional Nordic religious cults. Styling the conflict to the Christianization of my home country of Norway during the middle ages. The Nordic Religions will feature much more prominently in our vision of Skyrim, with the Imperial religion and its practices being in the minority, but having a footprint and growing influence in the major cities.

I am looking for a texture artist if anyone wants to help me with these :) I'm not very good at that so I would really appreciate the help.

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Our direction with Holds is to turn Skyrim into a proper dark-fantasy RPG, much like games like Dragon Age Origins, Witcher 3 and Kotor 2. The mod will feature content of a mature nature such as racism, blood and gore and other weighty themes. There will not be any sexual content in this mod.

The Quest Overhaul has a goal of adding dialogue to every single NPC added by Holds, which is just short of 2000 unique characters. All of which will have personalities, backstories, wants and secrets. These dialogue tree's will also be quite comprehensive. Every dialogue tree has conditions for the characters ranging from the players race, how much he likes or dislikes you, your gender, if you are a Thane in the given hold, if this character knows that your the Dragonborn or the leader of a guild(often triggered by wearing the guild leaders armor or being in the town where the guild has its guildhall), quest progression, political influence from the Thane quest-chain, how strong the character is in a given skill, and what civil war faction controls the city or won the civil war.

Dialogue will also include skill-check options and play a pivotal role in quests and world-building.


Holds will strive to be as lore compatible with Beyond Skyrim and other large projects as possible, and lore friendly with established Bethesda lore. We will add our own quest-chains and guilds, as well as overhaul the Vanilla Quests, Guilds and Main Quest. 

Our motto for the Quest Plugin is: Choices and Consequences. Holds will take a RPG route with every quest having an aim of a minimum of 2 different ways of the quest to end. Larger quests should have consequences that can be seen in the world when they are finished. 

Another aim we have with the quest plugin is to focus on more narrative heavy quests, rather then misc radiant quests. Though those will also be featured but are not the main focus.

The Holds Projects are developed by Galandil who is assisted by a writing staff. 
Compatibility patches are handled by SetteLisette.

Holds the City Overhaul 0.0.9: hhttps://www.nexusmods.com/skyrim/mods/74638
Do feel free to come and join us on our Project Discord: https://discord.gg/bsDQZDcgJy

3 comments

  1. BrendonofKells
    BrendonofKells
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    Is this something that is only going to be used for holds (which is perfectly fine) or a standalone mod. I'm thinking of some of the new mods for Windhelm that have come out (capital Windhelm expansion) or will come out (epic Windhelm expansion) that will be having religious shrines added to their infrastructure. 
    1. Galandil
      Galandil
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      Well the intention is to be used for holds, but I have said in the past that I would consider releasing outfits as standalone. I've just reneged on it a bit so far because the outfits we had needed a permission for the fur textures to work. I was a bit nervous about releasing a separate mod which would again require someone else's content. But with the next update we wont need that permission anymore :) The outfits we have already could also use some polishing.

      If the author of Capital Windhelm or Epic Windhelm wants to use my stuff they'll have to contact me and ask and let me know what they want to use it for :)
    2. BrendonofKells
      BrendonofKells
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      I guess we'll see what happens, but when I saw it I was instantly struck with both how different it looked from the standard vanilla priest outfit, but also how naturally it seemed to fit into the Nordic culture and ethos. It was in a sense more vanilla then vanilla, but in the way it should have been in the beginning. To me it seemed to fit perfectly the new religious shrines of EWE and CWE to a tee. Regardless of whether they get used by anyone else, I congratulate you on it. It's little details like this that really build up the elder scrolls world that pull you into it and make you fell like it's alive.