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Gild

Uploaded by

GildyBoye

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About this mod

Compiles over 68 different "special attack" animations giving ALL weapon base types and Artifacts/Uniques, an Additional Attack function with their own unique animations. Includes 14+ base type animations and over 54 special weapon animations. Full suite includes animations on weapons AND Ashes item. Craftable/Purchased from merchants and smiths.

Requirements
Permissions and credits
Changelogs
If you'd like to support me or get in touch, feel free to join my Discord or Patreon!

DESCRIPTION - WHAT IT DOES


• Compiles over 68 different "special attack" animations into a singular mod, activated through Additional Attack.
• Gives all weapon base types an Additional Attack function with their own unique animations.
• Includes 14+ base type animations and over 54 special weapon animations.
• All weapons have animations, and can be overwritten by the Ashes items.
• Ashes items are crafted at a Forge, purchased from Blacksmiths/Vendors, and will overwrite any weapon's Additional Attack with the specific Ashes'.
• Functions through the Additional Attack framework, includes keywords for an (attempted) integration with base Skyrim for modding or Nolvus/LOTD/NewArmory keywords. The keyword lists are not perfect. If you do not have the associated weapons installed, you will not have access to that animation.

VIDEO - VISUAL REPRESENTATION





COMPATIBILITY - WHAT CAN THIS WORK WITH


NOT COMPATIBLE WITH:
• You can't equip things in the same item slot as it (54).
• My previous Additional Attack mods. (Most of them are in this pack anyways.)
• Not compatible with any other Additional Attack mods. (Requires further testing as they use similar folder structures/naming)

COMPATIBLE WITH:
• Elden Rim.
• Any mod that modifies weapon attack animations. (Adding new weapon animations such as Warden moveset, etc)
• Any mod that modifies character animations. (Walking, running, jumping, etc.
• Any mod that adds extra attacks (One Click Power Attack/MCO, etc, assuming the activators aren't bound to the same key)
• Any mod that adds extra weapons. (As long as the mod author set the type, and/or keywords properly they will work.)
 

INSTALLATION - HOW TO GET IT


• Hard Requirements are a 100% necessity to install.
• Soft Requirements are a suggestion, not needed. (They include new reskins, items and weapon types.)
• Make sure to follow Additional Attack's installation and set up process. (Set your key, etc in the MCM after installation/Nemesis.)
• Requires no power usage for requirements that had a power associated (They're bound to Weapons/Ashes.)
• Install Hard Requirements, load Ashes of War after them. No Nemesis required.

HARD REQUIREMENTS
Additional Attack (Includes DAR/OAR obviously)
Divine Smite
Eldritch Blast
Flaming Strike
Frenzy and Enraged Throw
Law of Causality  
Law of Regression
Tasha's Hideous Laughter
Judgement Cut (Only the spell mod, none of the requirements are needed)

SOFT REQUIREMENTS
Legacy of the Dragonborn (They replace several items with retextured/different ones, not needed for base types, needed for some specials possibly)
Spears of Skyrim (If you want Spears)
Twinblades of Skyrim (If you want Twinblades)
Animated Armoury (If you want Rapiers and Katanas, other items not currently supported)

SUGGESTIONS


EXTRA INFO - DETAILS/KEYWORDS/ITEMS


Current supported weapon types:
Spoiler:  
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Spell Offhand (Destruction, Illusion and Restoration currently supported)
Unarmed
1h sword
Main and/or offhand dagger
1h axe
1h mace
Greatsword
Battleaxe
Warhammer
1h shield bash (currently still working on)
1h katana (See info)
Pike spear halberd (See info)
Scythes (See info)
Dual sword 
Dual axe or mace
Twinblade (See info)
Rapier (See info)

Current supported special weapons: 
Keening
Nightingale
Dawnbreaker
Mehrunes Razor
Mace of Molag Bal
Stendarr's Hammer
Dragonbane
Volendrung
Ebony blade
Wuuthrad
Ice Monarch
Chillrend
Dawnguard Rune Axe
Torment
Harkon’s sword
Rueful Axe
Miraak's Sword
Chrysamere
Dawguard Rune Hammer
Jyggalag's Sword
Staff of Sheogorath (Offhand)
Wabbajack (Offhand)
Miraak's Staff (Offhand)
Sword of the Crusader
Mace of the Crusader
Sunder
Blackwater Blade
Bloodthirst
Dawn/Duskfang
Bloodskal
Umbra
Nerveshatter
Shadowrend (both forms)

Uniques:
Aegisbane
Akatosh’s talon
Blade of sacrifice
Blade of woe 
Bloodscythe
Soulrender
Bloodthorn 
Bolar’s oathblade
Borvir’s dagger
Champion’s cudgel
Dragons oath
Dragon priest dagger
Eduj
Ghostblade
Hoarfrost
Horksbane
Nettlebane
Okin
Poachers axe - change least important
Red eagles bane
Steel battleaxe of fiery souls
Storm bear sword
Stormfang
The longhammer
Valdrs lucky dagger
Windshear


Keyword Info:
Spoiler:  
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Scythes (no keyword foundation outside Nolvus I had on hand)
Twinblades (compatible with Original Mod and Nolvus)
Rapiers (compatible with Animated/New Armoury and Nolvus)
Spears (compatible Original Mod and Nolvus)
Katanas (compatible with Animated/New Armoury and Nolvus)


If you have any suggestions for an attack or a weapon, let me know. Still a process, if anyone has a version of an already included item they'd like to have a specific keyword added for, you can let me know. (No guarantees).


ANIMATIONS MADE BY:
Credits:
Spoiler:  
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exm842/Black
Skypia/Smooth
Orakin2020
Shepaio
LuckYin1213
ap05/novon1
scholar/alwayiwanna
SHADOWPQ