Adds a highly customizable light - leather based - set of armor ( male only ) that can suit almost every type of character with an armor rating close to that of the elven set.
It consists of many parts - a cape, 2 hoods , shoulderpads, bags, pouches, keys, potions, daggers, insignias , lockpicking tools and five satchels.
Requirements
This mod does not have any known dependencies other than the base game.
Armor Of Intrigue was made by patobek whom i asked for permission to port to SE.
As such you should ask him if you want permission to use his mod first.
Should he agree and want to use part of this port , send me a PM. If i don't answer in 2 weeks time you are free to use anything provided once again you have permission from patobek.
Patches/fixes/retextures and translations should be fine to do without permission.
File credits
Patobek , the original author of the mod who gave me permission to port and as per his credits :
THIS MOD WAS ORIGINALLY MADE BY patobek AND HAS BEEN PORTED WITH HIS PERMISSION zeknapain has released a new version of this mod complete with a FOMOD installer and no issues. You can find it here. Thanks!
Adds a highly customizable light - leather based - set of armor ( male only ) that can suit almost every type of playing style. From mage to thief, adventurer to assassin and so on. Its armor rating is close to that of the elven set.
It consists of many parts which can be attached to the armor - a cape, shoulderpads, bags, pouches, keys, potions, daggers, insignias , lockpicking tools and five different satchels that can be crafted depending on your play style. There are also 2 types of hoods , one with a mask and one without. Hence it's a very modular set with which you can mix and match different armor parts.
Some parts are enchanted with various buffs but you can create non enchanted versions of them as well.
To craft the armor you need the STEEL smithing perk and most of the parts are under the LEATHER category of any forge. It requires a couple of common ingredients to craft and upgrade ( leather strips , leather and steel ingots ). To make the satchels you must use a tanning rack.
I have added all 3 versions of the mod in one package ( hence the big size ). This means you can craft the default dark coloured armor , the lighter coloured armor as well as the chainmail variant ( which is a bit more protective , slightly heavier and has higher ingredient requirements ).
For more info ( detailed ingredients etc ) check the original page.
Installation with a mod manager :
Click the "Download with manager button" in the files tab and activate it in the mod manager of your choice. Ensure that Armor of Intrigue.esp is checked in your load order.
Manual Installation :
Click "Download Manually" and unzip the archive with Winrar or 7zip e.t.c in your Data folder located at: x:\Steam\steamapps\common\Skyrim Special Edition or wherever you installed the game where x is your drive ( most likely C: ).
Ensure that Armor of Intrigue.esp , Armor of Intrigue.bsa and Armor of Intrigue - Textures.bsa are in your Data folder. Then activate the mod ingame.
Uninstallation with a mod manager :
Deactivate the mod in your preferred mod manager. Manually :
Delete Armor of Intrigue.esp , Armor of Intrigue.bsa and Armor of Intrigue - Textures.bsa
Load order and compatability :
The Armor parts are meant to by used only on this set. You can use them on other armors of course, but they might look out of place. Mods that add different objects to the player may conflict with the armor and cause clipping. One such mod is Bandolier - Bags and Pouches by Dragten ( you can still use the mod but some of its items may unequip items from this mod because they use the same slot ).
Place it anywhere in your load order. I would recommend somewhere in the mid to higher part of your load order. Should be compatitable with virtually everything else.
You can safely install/uninstall mid playthrough.
As per patobek's permissions :
DO NOT upload the content of this mod anywhere without asking me first. You can upload translations/fixes/retextures of this mod ( but still ask patobek first ). Feel free to upload your screenshots here.
patobek, the original author of the mod who gave me permission to port and as per his credits : ( careful if you decide to use the classic Skyrim translations ):