About this mod
Here it is, a compability patch between Seasons of Skyrim and Legacy of the Dragonborn. So far, it mostly consists of a carefully worked out patch for Unfrozen, but more features will come later.
- Requirements
- Permissions and credits
- Changelogs
As of v1.2, this has been fully updated to LOTD v6. I am still providing support for LOTD v5, though, which is configurable in the FOMOD installer. Make sure to select the version that applies to your game setup - this will not be detected automatically.
Included features
- Seasons expanded to Pale Pass, Windcaller's Retreat, and Sancre Tor Courtyard.
- A blacklist for the Dev Aveza, so it does not get covered in snow during winter.
- A patch for Seasonal Landscapes - Unfrozen, clearing grass from all major excavation sites during summer, and at roads and buildings/camps in the new worldspaces. It also resolves landscape conflicts between the mods. Patches for Helgen Reborn, Ryn's Dragon Mounds Collection, Unique Border Gates, SMIM, LOTD - Pale Pass Extension, and the Ice-like glaciers option for Seasonal Landscape Additions are included. The Pale Pass patch is for the Bruma version only.
- An updated patch for Seasonal Landscapes for LOTD v6, covering a few more meshes. Also included is an updated mesh replacing the autumn variant of Erikur's house with a version based on LotD's custom mesh (also for LOTD v5 users). Not needed if using LOTD v5 and getting the patch for Erikur's House at Legacy of The Dragonborn - Museum Exterior Fixes.
- Seasonal variants for the statue at the museum courtyard. Currently only exists in 4K. Not needed if using the Seasonal Landscapes patch at Blue Palace Terrace Patch Collection.
- A patch for Seasonal Weathers Framework, making LOTD's regions and worldspaces affected by the seasonal settings.
Planned future features
- A Seasonal Simplicity of Snow patch. Work is done at the museum, but will require the full mod I am making to not look out of place (since Simplicity of Seasons is a buggy mess that I cannot recommend to anyone in its current condition, I rather hold on to that feature until my successor is finished). Due to the much larger scope of Legacy of the Dragonborn than Vigilant, I am not going to release a temporary solution as I did for that mod. Screenshots are available at the Legacy of the Dragonborn Discord page.
- A blacklist to remove snow from places that should not have it during winter. Far from finished. Will require the complete blacklist and a framework for circumventing the main form swap that I plan to release with the above mod.
- Possibly some landscape work to further clear snow from sheltered areas during winter. Have not looked into it yet and might not be needed.
- LotD is quite compatible with grass mods, so I am not planning to release a patch for Landscape Fixes For Grass Mods within the scope of this mod.
Compatibility
- The non-Unfrozen options are compatible with everything.
- Compatible with anything that does not touch the same cells and compatible with almost anything that does not edit landscape records.
- The compatibility patches provided cover almost all mod conflicts I am aware of.
- Not compatible with Seasons of LOTD Worlds. This is a different implementation of the same thing. I am quite sure I have taken more care in addressing landscape issues (especially in the Vanilla worldspaces) and added more compatibility patches, so would recommend you stick to mine.
Load order
I recommend the following load order, but notice that some of the patches on the list completely overwrite each other, so not all of these are needed on a single build:
- LegacyoftheDragonborn.esm
- BSHeartland.esm
- Ryn's Dragon Mounds AIO.esp
- Helgen Reborn.esp
- Seasonal Landscapes - Unfrozen.esp
- DBM_PalePassExtension.esp
- Seasonal Landscapes - Unfrozen - No grass under the ice.esp
- Seasons of Bruma Unfrozen.esp
- Unique Border Gates - Fixes.esp
- Bruma Unique Border Gates Patch.esp
- Seasonal Landscapes - Unfrozen - No ice grass - Helgen Reborn patch.esp (is in fact never needed with this mod, so disable it if you have it)
- DBM_HelgenReborn_Patch.esp
- Seasonal Landscapes - Unfrozen - Small Worlds.esp
- Seasonal Landscapes - Unfrozen - Bruma - complement.esp
- Seasonal Landscape Unfrozen - LOTD Patch.esp
- Seasonal Landscapes - Unfrozen - Pale Pass Patch.esp
- Seasonal Landscapes - Unfrozen - Unique Border Gates patch.esp
- Seasonal Landscapes - Unfrozen - LOTD_UBG patch.esp
- Seasonal Landscapes - Unfrozen - UBG + Bruma.esp (is in fact never needed with this mod, so disable it if you have it)
- Seasonal Landscapes - Unfrozen - UBG + Pale Pass patch.esp
- Seasonal Landscapes - Unfrozen - Ryn's Dragon Mounds patch.esp
- Seasonal Landscapes - Unfrozen - Ryn's Dragon Mounds_LOTD patch.esp
- Seasonal Landscapes - Unfrozen - LotD_Helgen Reborn patch.esp
- Seasonal Landscapes Unfrozen - No ice Grass - LotD patch.esp
- Seasonal Landscapes - Unfrozen - No ice grass - LotD + Helgen Reborn patch.esp (only provided for LOTD v5)
- Seasonal Weathers Framework - LOTD.esp
Helgen Reborn.esp must load before Seasonal Landscapes Unfrozen - No ice Grass - LotD patch.esp on LOTD v6!
- Seasonal Landscape Additions
- Seasons for Vigilant
- Seasonal Landscapes - Unfrozen - More Patches
- Seasonal Landscapes - Unfrozen - xEdit Object patcher
- Gildergreen Is Really Thicc HD - Immersive Seasonal Edits
- A quite extensive Seasons patch at Blue Palace Terrace Patch Collection
- And a couple of smaller mods; check out my profile if you are interested.