ONLY GET ONE OR THE OTHER!
-Stone
-Wood
Both fully furnished
Access to roof deck and a cellar
--Enchanted gear--
-Pyromancer Robes: +55% Fire Resist, Destruction spells cost 55% less
-Wand: Wild-Fire: Target takes 15 points of Fire Damage for 3sec.
-Cryomancer Robes: +55% Frost Resist, Destruction spells cost 55% less
-Wand: Blizzard-Wind: Target takes 15 points of Frost Damage for 3sec.
-Electromancer Robes: +55% Shock Resist, Destruction spells cost 55% less
-Wand: Storm-Bringer: Target takes 15 points of Shock Damage for 3sec.
-Necromancer Robes: +25% Magic Resist, Conjuration spells cost 55% less
-Whisp Form: Invisibility for one hour (or until you activate an object/attack)
-Headless Armor: +55 HP, +55% HP Regen, Nightmare (yes it makes you headless!)
JESTER SET:
-Interlectumal: +55 Mana, +55% Mana Regen, +55% Magic Resist
-Wiggly Ticklers: Backstab, +55% Lockpicking, +55% Pickpocket
-Le Funni Guy: +55 HP, +55% HP Regen, +155% Barter (unfortunately keeps vanilla description)
-Dancing Boots: +55% Sneak, Muffle, Water-walking
Yes, the wands are just Shivs with slower swing speed and 4x reach
If you want a full unenchanted Jester Set you will have to console command them into the game. "help jester" and I believe you will get both the vanilla enchanted items and the unenchanted ones I "added" in the list that shows up. Also try "help vomit" lmao maybe once I get the scripting right, I will be able to implement that into this mod the way I wanted and failed to do.
UPDATE: v1.2
- Added Planters
- Library
- Smelting in Cellar
- Upgraded Bathtub for both Forts
- I realized that not everyone has the AE Patch and the Goat on the roof would probably look like it was floating. I added some platforms under it just in case. They are completely hidden by the Ayleid themed stones so you won't notice a difference. Comes with the added bonus of "if you don't like it, get rid of it" so now you have the option do ~disable the Ayleid stuff. Make sure you save first just in case you change your mind.
- My good friend was having an issue with an invisible barrier at the top set of stairs not letting them access the rest of the fort. This was odd as everyone else I asked was not having this issue, but nonetheless I added a door at the bottom and top of the steps in question just in case.
- I feel like I did more stuff but I can't remember... I probably feel that way because I had to do the updates on both files xD
UPDATE: v1.2.1
- No more naked Nords I hope
UPDATE: v1.3
- Some meshes were missing, added them where they should be.
- Added some food on table
- New Dibella statue
RECOMMENTAIONS:
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-- Real Shelter - Full Release --
by ThreeTen https://www.nexusmods.com/skyrim/mods/52612
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CREDITS:
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-- Modder's Resource Pack --
by Oaristys and Tony67 https://www.nexusmods.com/skyrim/mods/16525/
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