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Edmond Noir

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EdmondNoir

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About this mod

Forsworn Briarhearts and some Bandit Chiefs have a chance to be a werewolf and will turn into a beast when near death. But this plague has spread. Some friendly hunters and farmers you pass by may be infected as well and will turn against their will. Tread Carefully. Mundane fights can turn into a fight for your life now.

Requirements
Permissions and credits
Translations
  • Spanish
Changelogs
Donations
Werewolves Among Us
-Random Enemy Werewolf Transformation Encounters-


Description
Hagravens are known to commune with Hircine and engage in the dark arts, turning men into monsters. This beastial curse has spread like a plague, and with this mod installed, you will encounter werewolves throughout skyrim.




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Whats Included
Werewolf Encounters will still be rare with this mod installed. You likely will come across one here and there but the interaction will always be different and unexpected. I designed this mod to make Werewolves feel like a unique experience that will surprise you every time. Additionally this mod is Flagged ESL so it wont take up a slot and transformations are triggered by the AI* based on AI personality making transformations unpredictable (except in situations were they turn against their will). Specific encounters you can stumble on with this mod installed include the following:

You Are Not Safe Any Time of Day
  • 30% of Briarhearts and 10% of Bandit Chiefs you encounter have a chance to be a werewolf and just before your killing blow will turn
  • Random wandering bandits on the road may turn out to be a sussy baka (werewolf)
  • Some friendly hunters you pass by may turn into werewolves to continue the hunt

Travel Cautiously at Night
  • From 6pm to 6am you may be targeted and hunted by a pack of werewolves - listen for the howl - and run
  • From 8pm to 6am you may witness a farmer on the road turn into a werewolf against his will and attack and kill his wife
  • From 8pm to 6am you may witness a vampire and werewolf skirmish to the death


Technical Note:
Spoiler:  
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The AI of the Bandit Chief and Briarheart Werewolves use the ability to turn into a werewolf if they think they are outmatched or near death and cant win. This means you may kill them before they turn. This is in contrast to the weaker random wandering bandits who will turn into a werewolf shortly after combat has started to effectively get a jump on you. Additionally friendly Hunters and Farmers will turn into a werewolf at random as you pass by so again transformation is varied and dynamic.

As a bonus if a NPC turns into a werewolf then they will have a werewolf pelt on them that can be collected. If a NPC is killed before they turn then they will not have a werewolf pelt on them.






Compatibility
-All features (except for a few Forsworn NPC leveled list edits) of this mod are standalone meaning I created the code from scratch and everything was built in house so nothing will conflict when it comes to Growl, Moonlight Tales, or any werewolf mod.
-Just a note the mod Naturally Scary Beasts has a bug that makes NPCs that transform into werewolves run in fear. This will occur with vanilla werewolf transformation interactions so it will happen if you use that mod, regardless of if you use my mod. Just a fyi.

-Concerning specifically the leveled list edits few mods edit these specific lists, just place my mod lower in your load order after any mod altering these specific leveled lists and everything will work as expected, otherwise drag and drop my list over into another mod if you want a hybrid but this wont come up often. When in doubt before asking a mod author "Is it Compatible with x" For the love of our god Zeus on high and all that is holy please just look in xEdit for literally 1 second. If you are confused or have questions after that please ask!


Required Files and Installation
Main File
-Only Skyrim is Required (Any Version)

Optional File (Revenge of the Enemies Patch)
-Revenge of the Enemies is required. This version makes the new enemies in that mod turn into werewolves that's all


Known Issues
-None