WORK IN PROGRESS MOD: Experience seamless combat with Fresh Mechanix! Automate equipping favourited items and spells without script lag using SKSE. This mod enhances immersion and strategy, adapting magic and combat to your needs. Currently supports 1.5.97.0 only. This will be rewritten in a later release to work with CommonLib NG.
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Changelogs
Version 1.1.1
Improved responsiveness of the system
Fixed the bugs with archery
Version 1.1
Supports rotating your favourite equipment alongside the spells.
Added .ini file to tweak some settings to your liking
Version 1.0.2
Now seamlessly integrates with your favourites menu, granting control over the spells you want the system to select from your spellbook.
Version 1.0.1
Increased the level of the reanimate spell. So the higher the dead NPC, the more relevant the reanimation spell chosen.
Version 1.0
Skyrim's Fresh Mechanix Series (SkyrimFM) - Version 1.0
GOAL Stay out of the menus during combat! A top problem if you're all about that pure mage gameplay.
DETAILS This mod weaves various variables together to determine your optimal next move based on several factors:
Enemy Distances: Assesses the proximity of adversaries to the player, categorizing them as close, at range, or distant. Player Skills: Considers the player's proficiency in combat skills, weighing preferences such as one-handed, two-handed, or magical abilities like Destruction. Player Resources: Evaluates the player's reserves, identifying low levels of stamina or magic. Favorited Items: Analyzes the content in the player's favorites menu, recognizing available assets for immediate use.
While not flawless, the system offers tailored decisions. For instance, if playing as a mage with a repertoire of spells in the favorites menu alongside a staff, it will prioritize using the staff when magic reserves are depleted.