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Created by

Larissa Rosalene

Uploaded by

LeraRosalene

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Safe to use

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About this mod

Stop arrows from Arcane Archer Pack from being distributed to vendors and enemies. Works on existing saves too!

Requirements
Permissions and credits
Changelogs
Arcane Arrows Revoked

What's the problem?

Arcane Archer Pack adds many OP arrows to the game that deal insane amounts of magical damage. It also adds one very bugged thing – Telekinesis Arrows. Ever wondered why your followers in some bandit lair or high-level ruins suddenly turned on you? That's because Telekinesis Arrows have custom script that makes everyone hit by them aggressive towards the player character.

Why is it hard to fix

Arcane Archer Pack doesn't add items to base game leveled lists via ESP plugin. It does it dynamically, at the start of the game, with Papyrus script. It doesn't matter if you disable the script after that, changes were already done and written to your save.

Solution

After some decompiling I've noticied that items that are added to leveled lists aren't arrows themselves, but other leveled lists. It turns out, you can safely remove arrows from that "children" lists without harming the game at all, and it will work on existing saves.

Notice that this mod doesn't affect anything else in the creation: you can still craft and use arrows and buy spell tomes from vendors.

Installation

This mod is one ESPFE plugin. No fomod, no configuration, no optional files.

Does it work?

I hope so. For me, it seems like it does. If this isn't the case for you, feel free to file bugreport or just tell me in the comments section.