About this mod
Fixes the texture files from Redbag's Morthal by generating mip-maps, using BC7 compression, and fixing texture sizes to improve performance and prevent shimmering/flickering textures.
- Requirements
- Permissions and credits
While testing out RedBag's Morthal, the second thing that stuck out to me behind how amazing it looked was the texture shimmering on most of the custom textures. That usually means a lack of mip-maps, so I took a look through the textures. Sure enough, most did not have mip-maps but there were also a few other oddities - mainly textures in sizes that aren't powers of two (e.g. 6000x4000) and textures without optimal compression. So I spent about 10 minutes fixing them up and thanks to Redbag's open permissions I can upload them here! I didn't notice an UV issues with the newly sized textures but let me know if you notice anything (I probably won't fix it though since I don't really do meshes). I have not checked RedBag's other mods to see if they need a similar fix.
Credits:
RedBag - For RedBag's Morthal