This mod fixes some attack data inconsistencies for the playable races, most notably the Breton bug which prevents them from staggering targets with dual wield power attacks.
Requirements
This mod does not have any known dependencies other than the base game.
not technically required, but download and endorse it
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Changelogs
Version 1.2
Added a version that forwards the USSEP changes and a fomod installer. Otherwise the bug fixes are the same as in 1.1.
Version 1.1
Fixed some more inconsistencies.
Version 1.0
Initial Release
This mod fixes some attack data inconsistencies for the playable races. I found the Breton issue on the UESP page and tried to find the source for it, and fixed that and some other inconsistencies as well.
ArgonianRaceVampire
attackPowerStartForwardH2HRightHand -> Damage Mult value from 5.0 to 2.0
BretonRace
attackPowerStartDualWield -> Stagger value from 0 to 1
DarkElfRace
attackStart -> Strike Angle value from 35 to 50
DarkElfRaceVampire
attackStart -> Strike Angle value from 35 to 50
attackPowerStartForwardLeftHand -> Stagger value from 2.00 to 1.00
ImperialRace
attackPowerStartRight -> Attack Chance value from 1.00 to 0.20
ImperialRaceVampire
attackPowerStartDualWield -> Stagger value from 0 to 1
NordRaceVampire
attackPowerStartForwardH2HLeftHand -> Stagger value from 0.20 to 0.50
WoodElfRace
attackPowerStartForwardLeftHand -> Stagger value from 0.5 to 1
attackPowerStart_SprintLeftHand -> Stagger value from 0 to 1
attackPowerStartInPlace -> Attack Chance value from 0.5 to 0.2
WoodElfRaceVampire
attackPowerStartInPlace -> Attack Chance value from 0.5 to 0.2
attackStart -> Strike Angle value from 35 to 50
I tested the fix by changing my Nord character to a Breton via showracemenu. Before I was unable to stagger any targets, now with the mod installed it works as expected.