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Noctis3DArts

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Noctis3DArts

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A set of 9 new lore friendly weapons made of Ivory, Bone and Silver. Originally crafted by Dunmer of Morrowind's northernmost island territories to deal with an exiled necromancer from the island of Olenveld.
Animated Armory recommended, but not required

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Adds in a set of 9 Silver-plated Ivory weapons very loosely inspired by Hollowknight.
Designed by Dunmer weapon-smiths for villager militias and the local Ashlanders to combat an exiled necromancer from the island of Olenveld who had been ransacking the local Ancestrial tombs on a small island between port Telvannis and Dargon Fel. Raising the revered dead to form a small army of a few hundred, one of the most severe taboos in Morrowind: Necromancy and the defilement of their tombs. The designs later spread due to the exodus after red year.
With coiled ivory and silvered edges these simple yet elegant weapons will make a fine addition to almost any Dragonborn's Arsenal against the undead, and foes.

Weapons are 2k textures with 4k optional file

These 9 weapons include 5 vanilla and 4 extra weapon types

Vanilla
  • Sword
  • Dagger
  • Greatsword
  • Mace
  • Warhammer
extra
  • Shotel (Curved Sword/Sickle sword)
  • Spear
  • Scythe
  • Quarterstaff
They will work just fine on its own, but for fitting animations I highly recommend Animated armory, MCO, Scythe Movesets and Scimitar - Curved Swords Tweaks Patches and Animations ADXP I MCO and some other options depending on your personal preference. And for patching the keywords I recommend Keyword Compatibility Framework, and the Synthisis Weapon Keyword patcher. (All are optional, but the extra weapon types will be using vanilla animations otherwise, which might not fit them as well)

Crafting: Unlocked with the Advanced Armor Smithing perk. All the weapons are crafted using 1 Quicksilver Ingot, And varied amounts of Silver ingots and 1-2 mammoth tusks, aside from the dagger which uses a horker tusk. And are all tempered using 1 silver ingot and 1 bone meal.

Balance: For damage they are around the level of Nordic and Dwarven weapons for the mid game

LE Backport now out: Here

Also thanks to Sswaye for the weapon showcase!



My Other Mods:
Rolith's Hammer - AE Weapons Series- A replica of The Hammer/Warhammer used by Rolith, Captain of the Knights of Oaklore from Adventure Quest (Classic, Worlds and 3D), and Dragonfable.
Northpoint Blades - A Breton Knight Weapon Set: A Set of 3 Breton-styled weapons, Steel Blades, Bronze Decoration and Tirthril Inlays.
Bloodcoil Rapier - A fromsoft inspired bloody daedric rapier (coiled sword from DS and Bloody Helix from ER), this brutish yet elegant weapon pairs well with
vampire and edgy characters in general.
 Nordic Adze - A hardy nordic multi-tool, equally useful for mining ore, chopping wood and chopping thalmor.
Heirloom Dagger: An overly ornate herb harvesting knife with a decorative corundum
plating, designed based on a knife I made for my own grandmother.
Alabaster Frost Katana - A powerful set of Stalhrim katanas with a unique enchantment. A recreation of Dragonfable's Vanilla Ice Katana in both form and function. (Now Expanded to a weapon pack with a total of 7 weapons)
Grovetender Blade: A 3D recreation of the Grovetender from Dragonfable, with several glow color options and optional sheath.
Lunar Scythe: A flashy Ivory, Ebony and green scythe with an insect themed design drawn by the artist Egocider.

Permissions: No reuse or reuploads using my assets without permission, for Xbox port already gave permissions to YoungEmmaWatson to port my weapon mods in general.
ESP/ESL replaces, world integration patches, SPID patch, etc are completely fine and would be awesome.