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This mod is designed to make ALL VERSIONS OF NATURE OF THE WILD LANDS, and Ulvenwald 3.3.x work together by removing Ulvenwald's additional tree references in places where NotWL already adds to, since NotWL only covers certain cities and areas, whereas Ulvenwald is covering all areas. This adds a nice splash of additional tree meshes and unique variety from NotWL to it's areas.
Possibly also compatible with Nolvus Tree Addon, I haven't seen any issues thus far with clipping
Plugin should autosort after Ulvenwald
Make sure you continue to use any patches you have for these 2 mods, most if not all of them will still be necessary
You can also use this mod without NotWL to just outright remove the extra trees Ulvenwald places for compatibility with other mods that add tree references
You can Load NotWL or Ulvenwald first
- Loading NotWL first will make all of Ulvenwald's trees be used for the base trees, and it's additional trees, and only the additional NotWL trees will use NotWL assets.
- Loading Ulvenwald first will make all of NotWL's trees be used for the base trees, and it's additional trees, and only the additional Ulvenwald trees will use Ulvenwald assets.
(NotWL's additional trees will still take priority over Ulvenwald's in NotWL affected areas, no matter your choice of the above 2 options)