You need it. Giive to this mod endorsement. Be nice.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
eat 20 ice cubes then you can use these assets
File credits
Bethesda Nifskope
Donation Points system
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Changelogs
Version 1.12
Fixes Blizzard visual from (still) abruptly vanishing after the spell duration ends.
Version 1.2
Improves (mostly 1st person) visibility of Frost Cloak effect.
Version 1.1
Adjusts Blizzard hazard visual for a smoother fading-out transition.
• Improves color gradient, shading, and UV map scaling. • Adds new meshes and particles. (For the changes in style as well) • Gives higher particle count overall. • Adds string data for HDT-SMP Force Fields. • Optimization.
This is just models replacer, no esl. Should be compatible with anything that doesn't alter the same meshes.