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snozz2004

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snozz2004

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Overhaul of Fort Greymoor

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Added a quite few rubble piles to the exterior to give a more decaying vibe to the hole area
Switch out the standard Iron weapons/Armour with level based items


The usual living, eating & drinking clutter scattered across the exterior area





Large increase in Militia, every high point has an Archer overlooking the area
Some will hold their position others will engauge you directly






I made a few assets for the stairs as I felt they needed something either side
Also makes some the higher sets feel less suicidal lol





Added some port gates to give the interior some direction
Now when entering the left & right doorways are barred, leaving you only able to move forward & through the Dungeon.

When you reach the area where Angis lifes in, you'll be able to unlock both gates
& proceed towards the Bandit Leader & any goodies they've acquired



Once this area has been taken over by a faction you'll find a Quartermaster near the Forge (Imperial or Stormcloak)