Make sure to override dll+pdb, use VR files, Subtitles.ini is required
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
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Author notes
This is in the public domain, as is everything else in the universe
File credits
This author has not credited anyone else in this file
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Changelogs
Version 0.6.1
Fixed issue preventing the plugin from loading on some older CPUs (error 1114)
Version 0.6.0
Added (optional) compatibility with NPC Names Distributor
Use NPC short names if they have one
Version 0.5.0
Another attempt at fixing the combat flickering bug
added the dimBackgroundSubtitle setting, off by default. Both foreground and background subtitle colors are configurable when this is enabled
Version 0.4.0
Take the forceDisplay setting into account. This means that Daedric Shrine dialog will show up properly.
Version 0.3.0
Mostly fixed subtitles disappearing for one frame when one finishes or a new one starts
Experimental fix for the combat flickering issue some users experience. Let me know if you still have the issue
Version 0.2.0
Improved handling of nameless speakers (mostly Talking Activators, e.g. Daedric Shrines)
Version 0.1.0
Initial Release
Donations
No donations accepted
Subtitles as in more than one
Show up to four (by default) subtitles at the same time. This is an SKSE plugin built against CommonLibSSE-NG, so it's compatible with all the major versions.
These settings go in Subtitles.ini which is beside the .dll
numDisplayedSubtitles ; controls the maximum number of subtitles to be displayed at once. Default: 4
dimBackgroundSubtitles ; when enabled, the closest subtitle is colored differently from others. Default: false
; the following two settings have no effect if dimBackgroundSubtitles is set to false foregroundSubtitleColor ; 6-digit hex string. Color of the foreground subtitle. Default: FFFFFF backgroundSubtitleColor ; 6-digit hex string. Color of background subtitles. Default: 999999
Future plans
(Optionally) multicoloured NPC names
make each subtitle's position "sticky," so the order won't change as speakers get closer or farther
(Distant future) Better Third-Person Selection-style floating subtitles under each NPC's face
Make "background" subtitles darker/dimmer, however "background" should be definedAdded in 0.5.0
Known Incompatibility
Less Intrusive HUD II SE can cause subtitles beyond the first to flicker. Apparently this can be resolved by changing subtitle line spacing in that mod's in-game configuration.