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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Feel free to create and publish your own presets that are meant to work with the Alchemy of Time plugin. You are allowed to get 100% of the donation points that come from the downloads of the presets.
File credits
Thanks to - mrowrpurr for the amazing SKSE scripting tutorials that got me started. Thanks a lot for all your efforts. - NoahBoddie for helpful advice. - NoahBoddie and po3 for telling me how to refresh item lists in menus. - SkyrimThiago for helping me with mod control panel support and for the source code of Dynamic Persistent Forms that helped me correct the way I copy form components. - Everyone involved in creating and maintaining commonlib-ng.
Donation Points system
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Changelogs
Version 0.3.4
fix the order of delayers/transformers, i.e. respect the order from presets
Version 0.3.3
Better handling of preset files
Version 0.3.2
Readded a feature that was removed by accident
Stability improvement
MCP fixes and improvements
Version 0.3.1
Support for Cooking with Fire and the likes
Version 0.3.0
Revamp
Version 0.2.5
Fixed a crash when consuming items
Version 0.2.4
Stability update. Kudos to 4nik8tor.
Version 0.2.3
Stability improvement.
Version 0.2.2
Updated to work with the latest version (v2.0) of SKSE Menu Framework:
- SKSE Menu Framework is optional and does not require DLL Loader.
Version 0.2.1
Added DisableWarnings setting that disables some of the in-game warning pop-ups.
Version 0.2.0
Added Mod Control Panel (MCP) support.
Version 0.1.7
Small stability update
Version 0.1.6
Fixed: Crafting/cooking was messed up at times. Sorry about that. Now it should be fixed.
Fixed: In some cases newly added items were not initially showing up in the menu unless the menu was reopened.
Added: New INI setting "bReset". See INI settings explanation in the description for more info.
Some optimizations here and there.
Version 0.1.5
Small stability update
Version 0.1.4
Fixed: missing item models of dynamic forms
Fixed: The mod wasn't initializing at new game
Fixed: Items added from the heavens (like Hunterborn) weren't registering.
Fixed: Problems with the "transform" mechanic.
Fixed: Active effects from dynamic forms weren't persisting across saves.
Fixed: Name changes were applied twice upon loading in the same game session
Added: exclude lists now support EditorIDs
Added: INI setting nTimeToForgetInDays
Added: Other optimizations and safety measures
Version 0.1.2
Fixed: The mod wouldn't function when worldobjectsevolve is set to false in the INI.
Version 0.1.1
exclude lists and custom stages are now modular, where you just put your txt and yaml files with any name in the exclude and custom folders respectively.