About this mod
A Nord barbarian follower at the Bannered Mare in Whiterun. Converted from my Oldrim/LE version.
- Permissions and credits
- Changelogs
His default outfit is bandit furs, a circlet, and an Amulet of Talos. His starting weapon is a steel greatsword. He also carries a few random items, a small amount of food and drink, and about 20-50 gold. His NPC class is CombatBarbarian, and he prefers light armor and two-handed weapons. He is essential (so you can't kill him) and has a standard Nord male voice.
As in the Oldrim/LE version, Kolmar is also friends with Vorstag (in Markarth) and an acquaintance of Uthgerd the Unbroken (in Whiterun). Vorstag should show up at the wedding (on Kolmar's side) if the player marries Kolmar, and Kolmar should show up (on Vorstag's side) if the player marries Vorstag.
This mod was cleaned with xEdit before and after converting to SE.
If you find any bugs or incompatibilities, please let me know in the comments!
-- Instructions --
Use the Download with manager button, and install with your mod manager of choice.
Or download the zip manually, then unzip the files to your ...\skyrim\Data\ folder.
-- Recommended mods --
- Barbarian Loincloths -- In my game, I usually give Kolmar the Fur Loincloth from this mod.
- Immersive Armors -- I often use the Barbarian Armor set from this. The Barbarian Boots and Gauntlets go well with the Fur Loincloth mentioned above.
- Cloaks of Skyrim and Winter Is Coming SSE - Cloaks -- Both add craftable cloaks, some of which look properly barbaric with the above.
- Greatsword Sheaths and Scabbards Redux -- Adds scabbards to many two-handed swords.
- Bandolier - Bags and Pouches Classic -- Adds craftable bandoliers that make good "holders" for a sheathed two-handed sword. (Optionally Tight-to-Male-Bare-Body Bandolier Option too, so they're not floating above his chest. 🙂)
- Modular Bandoliers and Pauldrons for Males -- Yet more options for holding sheathed two-handed weapons.
-- Changelog --
See Changes tab above.
-- Notes --
This mod's filenames are:
- aom_barbarianfollower.esp
- meshes\actors\character\FaceGenData\FaceGeom\aom_barbarianfollower.esp\00000D62.nif
- textures\actors\character\FaceGenData\FaceTint\aom_barbarianfollower.esp\00000D62.dds
Kolmar's base info in the Creation Kit is under Actors → Actor → AoMKolmarBarbarianFollower.
Kolmar's BaseID is xx000D62 and his RefID is xx001D8D. (Replace xx with whatever number this mod gets in your game; type help kolmar in the console to find it.)
Oldrim/LE version here.