About this mod
Generate mco_dodge_attack and mco_dodge_powerattack for DMCO 2.1.11+.
- Requirements
- Permissions and credits
- Donations
However, almost all animation packs don't provide the needed files: mco_dodge_attackX and mco_dodge_powerattackX. This will cause T-pose when you are doing a dodge attack.
This program will scan your animation directory and automatically generate them. It simply copy mco_attack1 to mco_dodge_attack1, and mco_powerattack1 to mco_dodge_powerattack1.
Scanned directories: Data\meshes\actors\character and all OAR and DAR folders inside it.
Install:
1. Extract the program to anywhere.
2. (optional but recommended) Create a empty mod to store generated files.
3. Add the exe file to MO2 executables.
4. if you do 2, enable "Create files in mod instead of overwrite", and set it to the mod name you created in step 2
How to use:
Start the program in MO2, it will ask you for the game data path. Just copy-paste into it and press enter.
If everything goes right, it will prints all files it generated.
For example, it should be looks like: D:\Skyrim Special Edition\Data
If you failed to run it, try run it in powershell. Here is steps:
1. Add powershell in MO2 (usually at C:\Windows\System32\WindowsPowerShell\v1.0\powershell.exe)
2. In the powershell, input full path of my program, for example D:\DodgeAttackGenerator.exe, press enter to run it
3. Input game data path, press enter.
4. Wait
Donation