NPCs (dead or alive) burning from spells like flames or FEC effects, or with fire cloak spells (ex: Flame Atronachs) will trigger oil puddle-like hazards in dungeon. No plugin, just a base game script edit.
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Changelogs
Version 1.1
Included the Detection Event fix by Kryptopyr From Improved Traps
Script level edit making sure all NPCs on fire always trigger all hazards using the Oil trap script, base game or mod added, regardless of checkActorMagic property.
Compatible with Improved Traps, let this file overwrite.