Fixes the color scheme for the "Aura Whisper" shout. Only enemies are shown in red and friendlies are shown in blue. Also adjusts duration and cooldown of effects.
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This mod makes two changes to the Aura Whisper shout (highlights living and undead enemies even through walls):
Normally all NPCs/creatures are highlighted with red particles. This is changed to highlight friendlies with blue particles and all enemies with red particles, similar to the Detect Life spell.
The durations and cooldowns are adjusted (buffed) to be more easily usable with other shouts and provide the option to have continuous sight on enemies. The durations are changed from (10/20/30) seconds to (10/20/120) seconds and the cooldowns are changed from (30/40/50) seconds to (15/15/0) seconds.
Notes:
Enemy NPCs can sometimes be shown with blue particles when they are not yet hostile to the player. The color updates when they are marked as hostile (via their scripted event).
The shout can be obtained in the usual way, by learning the words of power (see wiki). Or if you only want to test it out, you can use these console commands to add the words of power to your character: player.teachword 00060294 player.unlockword 00060294 player.teachword 00060295 player.unlockword 00060295 player.teachword 00060296 player.unlockword 00060296