About this mod
A small overhaul for Nilheim. Adds new ruins architecture and bandits to make the location feel more significant. Built with a vanilla aesthetic in mind.
- Requirements
- Permissions and credits
- Changelogs
- Donations
GS Nilheim Expansion is a small overhaul for Nilheim. New ruins structures and bandits were added to make the location feel more significant.
More rubble, ruins clutter, and a nordic tower were added to make the ruins site feel more important. 4 new enemies have been included, and integrated into the vanilla quest/scripts, so they will function the same way as the vanilla Nilheim bandits.
All patches and the main plugin are esp flagged as esl.
REQUIREMENTS
USSEP is required, and its fixes have been forwarded.
COMPATIBILITY
Anything editing navmesh within or near NilheimExterior03 will most likely be incompatible and will require a patch. Same goes for anything adding objects within or near NilheimExterior03.
Mods editing the Nilheim quest and/or Nilheim quest scripts will also need patched.
The following mods are known to be compatible, or have patches:
Nilheim Wood Pass
Nilheim BQ Fix (patch provided)
Nilheim - Misc Quest Expansion (patch provided)
Lux Orbis (consistency patch provided)
CREDITS
Thanks to everyone in the Requiem/3BFTweaks discord that put up with my dumb questions at all hours of the day. Especially all the homies who taught me how to wrap my head around script edits.
Also a thank you to Jayserpa, whos Nilheim Misc Quest Expansion made me want to expand upon the ruins of Nilheim in the first place.
If you find any issues with the core mod or patches, or if you find a mod that needs patched, don't hesitate to let me know. 3rd party patches always welcome as well.