
VIGILANT Voiced - English Addon
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Endorsements
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Unique DLs776,296
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Total DLs2,735,146
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Total views1,438,576
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Version1.7.3
- Original File
- Download:
- Manual
1328 comments
IF THIS IS YOUR FIRST PLAYTHROUGH OF THE MOD, DO NOT LISTEN TO ORLANDO. DO NOT DO WHAT HE WANTS AT ANY POINT. IGNORE HIM. DON'T EVEN TALK TO TO HIM IF YOU KNOW YOU HAVE NO SELF-CONTROL AND ABSOLUTELY MUST DO WHATEVER AN NPC TELLS YOU TO DO.
Doing what he wants will skip the entire story and land you right in the finale, with zero knowledge of what's going on and no option to return to Skyrim until you're done (or reload a save ... which you should do, unless you're THAT committed to your actions). Orlando is there for those who already know the mod and only want to play the last act. Everyone else, IGNORE HIM!
If you complain about getting stuck in some wasteland and having no clue what you're doing there anyway, I'll know that:
- you haven't read the description on the original VIGILANT page,
- you haven't read the description here,
- you haven't read this sticky.
And you'll be sacrificed to Molag Bal. No mercy.
Seriously, people. RTFM.
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A potentially game-breaking incompatibility has been found by LemonicDemon:
https://discord.gg/maqPZ9QCe2
Come discuss the trilogy, be up to date on the state of mods, translations, Vicn's blog updates, find answers about the story, etc.
Note: the server is not technical support in any way. If you have modding-related issues, there are other places to solve those problems.
Translation:
- updated for Vigilant 1.7.2
- reverted Nirn's Origin Ring -> Nir's Origin Ring (back to original)
- renamed Chef River Jumper -> Chef Jumps-Over-River (closer to in-world naming conventions)
- reverted everything related to Naarifin -> Narfin (back to how it was a while ago before I decided to see connections where there were none - sorry, my bad)
- renamed Nemesis -> Pitier (the original Japanese literally says "one who sends down pity" ... English is just terrible sometimes and has no good one-word-synonyms)
- a few other corrections and tweaks to some dialogue (Pale Feet, Anatomancer and the Pipers should be just a little more understandable now ... still, good luck figuring out their gibberish on the first try)
Voiced plugin:
- carried over new boss tweaks from the main mod where needed -> get ready to be curbstomped, now for real
This is neither a bug nor something I will be "fixing".
Translation gets corrected, tweaked and so on. Voice files cannot be brought in line without re-recording them, which will NOT happen until the entire trilogy is complete (as I keep repeating). I will also NOT host two different translation files just to keep voices and subtitles consistent because it's too much of a hassle to deal with X amount of different versions of translation.
If it bothers you that much, uninstall voice pack and use only the silent translation.
I don't know if the cast is just bad, or the voice direction could be improved, or what.
I hope once the final version of Vigilant is released and re-recording has begun, that everyone provide a great performance for a great update to this mod.
To celebrate one of the most epic mods I've ever installed in a game, I've uploaded it to SteamGridDB for everyone. Keep up the amazing work