About this mod
A collection of Game Settings Override configurations
- Requirements
- Permissions and credits
- Changelogs

Introduction
A collection of Game Settings Override configurations, the file descriptions show what is changed.
Features
- Game Settings Override mod which means no esp and no need for patches
- FOMOD installer to choose the options you'd like to install
- Requests are welcome
Included options
- Movement
Fall Damage Treshold: Makes the fall height at which you start to receive fall damage (fJumpFallHeightMin) three times as high.
Faster Fast Travel Speed: Makes fast travel speed (fFastTravelSpeedMult) 4 times faster to simulate travel by horse or carriage.
Sprinting doesn't Drain Stamina: Disables stamina drain for sprinting (fSprintStaminaDrainMult).
Longer Base Breath Hold: Increases the base breath hold duration (fActorSwimBreathBase) from 10 to 60 seconds, the endurance based breath hold increase is added to this. - Skills
Faster Shouts: Makes the time it takes to shout (fShoutTime1 and fShoutTime2) twice as fast.
Higher Max Pickpocket: Raises the maximum reachable pickpocket chance (fPickPocketMaxChance) from 90% to 99%.
Bribes Depend on Speechcraft and Morality: Make bribe cost depend most on speechcraft (fBribeSpeechcraftMult) and Morality (fBribeMoralityMult), decreasing fBribeScale and fBribeCostCurve for balance. GSO version of Sensible Bribes by JaySerpa. - NPC
Longer Respawn Times: Increases the respawn times to 1 month (game time, iHoursToRespawnCell) for normal cells and 1 year (game time, iHoursToRespawnCellCleared) for cleared cells (advised to use with a mod like Immersive Death Cycle by JaySerpa to prevent save bloat).
Longer Commentary Rates: Increases NPC idle talk (fIdleChatterCommentTimer and fIdleChatterCommentTimerMax) from 10-20 seconds to 20-120 seconds. WARNING: Don't use together with major follower mods, because it can interfere with quest progression. Based on Configurable Commentary Rate Slider by Roadhouse699.
Increase Actors in a Cell: Increase the number of actors allowed in a cell (iAINumberActorsComplexScene, iNumberActorsInCombatPlayer) from vanilla 20 to 30, GSO version of Increase Actors in a cell by Kevin843
Multiple Floors Sandboxing: Increases NPC sanbox vertical range (fSandboxCylinderBottom and fSandboxCylinderTop) to make NPC's sandbox on multiple floors. GSO version of Multiple Floors Sandboxing by Dovahklon.
Increased NPC Bump Effect: Decreases NPC Bump (walking into an NPC) Reaction Time (fBumpReactionSmallDelayTime and fBumpReactionSmallWaitTimer) and Increases Move Distance (fBumpReactionMinMoveDist and fBumpReactionIdealMoveDist). GSO version of Ideal NPC Bumping by GOsteW.
Followers Don't Draw Weapons: Changes follower weapon draw distance (fAIDistanceTeammateDrawWeapon) to 0 causing followers to only draw weapons when engaging into combat. - Combat
No Projectile Dodge: Sets fCombatDodgeChanceMax and fCombatDodgeAccelerationMult to 0 to prevent NPC projectile dodging.
Wider Block Angle: Increases the blocking angle (fCombatHitConeAngle, fCombatBlockAttackStrikeAngleMult) to around 2.5x. GSO version of Wider Block Angle by Kittytail.
Lower Arrow Despawning: Decreases arrow despawning by increasing the time arrows stay in a target (fAttachedArrowAgeMax) to 150 seconds, increasing max arrows in worldspace (iProjectileMaxRefCount) to 50, increasing max arrows in an actor (iMaxAttachedArrows) to 25 and increasing arrow in target loot chance (iArrowInventoryChance) to 50%. Based on Stay Arrow Stay-S.A.S. by Jostice.
Longer Unconsciousness: Increases the knockout (downed) duration (fEssentialDeathTime) from 20 seconds to 90 seconds. Best used with mods that add knockout ragdoll like Knockout and Surrender.
Short Bleedout: Decreases the bleedout duration (fBleedoutCheck, fBleedoutDefault, fBleedoutMin, fBleedoutRate, fBleedoutRecover) to 0. WARNING: May interfere with knockout/unconsciousness/ragdoll mods.GSO version of No More Sinking To A Knee On Low Health SE by ChessPirate.
- Crime
Believable Crime Report Radius: Increases crime report radius (iCrimeAlarmLowRecDistance to 1000 and iCrimeAlarmRecDistance to 1000). Based on Believable Crime Report Radius.
Longer Jail Time: Jail time of 1 day per 25 bounty (iCrimeDaysInPrisonMod) with a max of 100 days (iCrimeMaxNumberofDaysinJail). Based on Longer Jail Time by lilebonymace
- Physics
No Silly Physics Damage: Increases Physics Damage treshold of dynamic objects (fPhysicsDamage1Mass) to 9999999 to make sure that no flying small objects collision causes damage anymore. Traps still cause damage. GSO version of No Silly Physics Damage by Corsafire1.
Realistic Ragdoll Force: Changes ragdoll force (fDeathForceRangedForceMin, fDeathForceRangedForceMax, fDeathForceRangedDamageMin, fDeathForceRangedDamageMax, fDeathForceForceMin, fDeathForceForceMax, fDeathForceDamageMax, fDeathForceDamageMin, fZKeyMaxForce, fZKeyMaxForceWeightHigh, fDeathForceSpellImpactMult) according to the settings of Realistic Ragdolls and Force by dDefinder.
Move Heavy Bodies: Makes heavier dead or ragdoll bodies movable (fMoveWeightMax). - Environment
Green Water Cubemap Fix: Fixes the bug where water defaults to green cave cubemap after exiting an interior location that has water in it by clearing the sDefaultCubeMap setting. GSO version of Green Water Cubemap Fix by wSkeever.
Smaller Moons: Decreases the size of the moons (iMasserSize and iSecundaSize) to about 3/4 of the default - Textual
Immersive Lock Descriptions: Changes lock strength descriptions (sLockLevelNameVeryEasy, sLockLevelNameEasy, sLockLevelNameAverage, sLockLevelNameHard, sLockLevelNameVeryHard) to Brittle, Neglected, Retained, Secure, and Warded. GSO version of Immersive Lock Descriptions by Kamikaze1.
Requirements
Recommendations
- FOMOD Plus - A Mod Installation Overhaul for Mod Organizer 2: If you use Mod Organizer 2 this will enable you to save/restore your FOMOD installer choices
Compatibility
Should be compatible with everything!
Credits
Bethesda for creating this game
Nexus mods for creating this modding platform
The modding community for all the mods that allow us to recreate the game the way we want it
ccld for creating Game Settings Override
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