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Changelogs
Version 0.5.8
FOMOD errors and tweaks to some patches
Version 0.5.7
New update of VIS patches for LOTD version 6.
Version 0.5.6
Diziet's VIS patches for LOTD: Rearranged the FOMOD, slight edits to some patches, new patches.
Version 0.5.5
Diziet's Survival VIS tags: FOMOD to choose between free creations or all.
Version 0.5.4
Diziet's VIS patches for LOTD: Some LOTD CC items not marked (CC Replaced) although they shouldn't be seen anyway.
Version 0.5.3
Diziet's VIS patches for LOTD: patch for when Marked Treasure installed with Treasure Hunter and New Treasure Hunt
Version 0.5.2
Diziet's VIS patches for LOTD: Alphabetised the patches, altered the default install type from 'optional' to 'recommended'.
Version 0.5.1
Bad path for RDO patch file in Diziet's VIS patches for LOTD Missing patches for Ebony Warrior overhaul
Version 0.5
Added VIS patches for mods that work with LOTD, both through official LOTD patchs and unofficial LOTD patch mods. Some patches assume relevant CC content installed. Fixed the xml error in the FOMOD
Version 0.4
Added a patch that puts VIS tags on creation club items. Requires all creation club content (Anniversary Upgrade) and USSEP
Version 0.3
Adds a patch that edits the constructible object records in the LOTD patch for the Space Core, requires LOTD plus the LOTD Portal2 patch, assumes a Fall of The Space Conversion called portal2mod.esp
Version 0.2
Adds a patch with a monitoring quest that adds a keyword to Helgen upon rebuilding, to inform SmartHarvest it is now a settlement.
Version 0.1
First upload
Forwarded CC Survival effects on ingestibles to Valdacils records.
Stuff that I need to publish rather than keep at home. Perhaps so that they can be used in the collections that I will one day get around to making:)
It;s possible that some of the things I put here will exist in better forms elsewhere on Nexus, please let me know if that is the case.
First up: forwarding survival ingestible effects to Valdacils Sorting so that hunger point show up in Survival, I don't play Survival - I'm too chicken! - but a relative does and I made them a collection with VIS and it needs this.
Second up: SmartHarvest allows to ignore settlements for autolooting; but after being rebuilt in Helgen Reborn, Helgen does not have the correct keywords for SmartHarvest to recognise it as a settlement, the patch uses powerofthree's Papyrus Extender to monitor the rebuild and add the keywords. The keywords require a save and restart to be recognised. Papyrus Extender itself has its own dependencies including SKSE64.
Fourth up: a patch for VIS tags on all the creation club content that comes with the full Anniversary Upgrade. Needs the Unofficial Patch as some names have been harmonised with that, includes survival keywords for armour and ingestibles.
Fifth up: a FOMOD that installs patches that provide VIS tags to mods that work with LOTD. Those mods are either supported by Official LOTD patches or by unofficial patches by other modders. This took a long time and there are bound to be some incongruities, please feel free to comment as I view it as a work in progress. My VIS patches are completely unofficial! In most cases the VIS patches assume you have installed exisitng available VIS patches for the mods already here on Nexusmods. If I have done a patch it is because some things seemed to be missed out. There are two variants for a lot of my patches, ordinary VIS tagging and my own preference for LOTD where the books, notes journals etc. do not have tags. The FOMOD will mostly refuse to install a patch for a mod if it does not find the Official or unofficial LOTD patch for that mod, which by convention will begin with 'DBM' in the filename. Some of my patches will look for more than one file to be present. There are 60 odd patches so you might want to merge/bash patch them. Order is important, you will want to load the main LOTD and AE VIS patches first if you don't merge. Version 0.3.0+ is for LOTD v6.