The Blacksmith's Apron (and hammer) now have real practicality. Your smithing is 10% better when you dress properly for the job (wear the apron), and an additional 10% with the proper tool (have the hammer). This is NOT an enchantment. It's a passive ability added to the player, but only applies when you wear the apron (and/or have the hammer).
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Wide open, do whatever you want!
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Changelogs
Version 1.1
1) Apron now only buffs smithing 10% (instead of 15%) 2) The blacksmith hammer now buffs 10% also. (So you can have a max buff of 20% if you wear the apron AND possess the hammer!)
Version 1.0
Initial release
The Blacksmith's Apron (and hammer) now have real practicality. Your smithing is 10% better when you dress properly for the job (wear the apron), and an additional 10% with the proper tool (have the hammer). This is NOT an enchantment. It's a passive ability added to the player, but only applies when you wear the apron (and/or have the hammer).
I justify the logic of this as follows, in real life you would wear the apron to avoid injury when working a forge or smelter, thus you'd "smith better" (by not getting injured) when wearing the apron, therefore, why shouldn't this be the case in the game? And, let's be honest, we all love another little drop of immersion whenever we can get it, and that's really what this is about at the end of the day. :-) (Version 1.1 adds the hammer into the mix with similar justification obviously)
I've included esl flagged and regular esp options in the main files. Only choose one file.
(No requirements other than the base game, should work on any version)