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File credits
AndrealphusVIII
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Changelogs
Version 2.0
Added Crafting Requires Tools - Extended support; mod now uses FLM, so multiple patches for different mod combinations no longer required
Version 1.0
Initial release. Added patches for Campfire, CACO and Campfire+CACO
Why this patch exists? The original mod allows you to take a day job, and for every job, there is a certain item you need to have in your inventory. If you want to work as an alchemist in an alchemy shop (apothecary), the original mod requires you to have a broom. I thought that a mortar and a pestle would be more appropriate. Hence this mod ;)
What does it do? Now, to work as an alchemist, you will need a mortar and a pestle. You will not need a broom.
As of version 2.0, you require the original AJO mod and FLM, and at least one of the mods that add a mortar and pestle (listed above).
This mod is a light esp.
If you know another mod that has a mortar and a pestle - comment about it, and I'll add it to the .ini file.
What next? I will make a version of these patches using FLM. That way, no multiple esp's will be required. Done thanks to Glanzer.
Whom to thank? AndrealphusVIII because he's awesome, check his profile for more awesome mods MaskedRPGFan for making FLM and all those Setting Loaders, legend! SSEedit team, SKSE team, Bashed Patcher team and the modding community in general. Todd Howard and Bethesda for making my favorite game