This is just a configuration that maximizes Engine Fixes for more plugins and uses the reference alert before it hits one million. It's very useful for heavily modded playthroughs, like mine.
For those who want to increase the performance limit
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Changelogs
Version 1.0.0
First output
As I mentioned, this configuration is for SSE Engine Fixes (SKSE64 plugin) and its sole purpose is to maximize stability in very large playthroughs. Specifically, this is for version 1.6.640, but here are the settings for the EngineFixes.toml file that you will find in your Engine Fixes directory: \Mods\SSE Engine Fixes (skse64 plugin)\skse\plugins\EngineFixes.toml. You can compare it and see what to modify.
There are many other configurations, but at least this one works very well for me at the moment. I appreciate the other guys on Nexus who have also shared their configurations for this amazing tool.
I will be more active, creating patches, translations into multiple languages, programs, conversions from LE to AE, and in the future, robotics with Skyrim "a bit ambitious." Any requests or feedback will be read in the comments, and thank you for reading so much.
Iām not looking for remuneration for this, I love mods and enjoy making the material available to everyone. But if you want, buy me a coffee ā. God bless you.
If you'd like to support me even more across various areas such as additional animation packages, dialogue mods, programs, special requests, and see how I gradually expand into creating different articles related to Skyrim.
here is my Patreon š±āš» Thank you in advance. I will respond to your requests, boss ā
Thank you very much to everyone who supports me, you are a great help.