About this mod
Vampire Feed Decals that applied body and face, add bite marks and integration with VampireFeedProxy. Requires my "Vampire Animations" mod
- Requirements
- Permissions and credits
- Changelogs
Features:
1. Add blood decals when feeding or being fed upon
2. Add bite mark when feeding or being fed upon (Not work on dead, unless there is huge demand for it)
3. Vampire Feed Proxy integration, new km will count as feeding
Example:


INSTALATION
- If you are using Vortex, switch to MO2. Vortex it's completely ret***** mod manager - and I don't time to try to debug issues which caused mess in mod stack.
- Mod Load Order "Vampire Feed Proxy" most override any vampire overhaul mods. "Vampire Feed Decals" place anywhere mod load order
Vampire mode like Sacrosanct
Vampire Feed Proxy
TROUBLESHOOTING
I can't believe I have to write this, but:
1. Mods are provide as is without any guarantees or support, any support that I provide are based on "best effort bases" and my personal availability
2. If you are being rude or entitled, I will not provide any help
3. If you see freshly released mod, FFS retain save before you install anything new
You can test if Blood Decals works as expected, via MCM menu:
"Vampire Blood Decals" -> "Main" -> "Player", "Apply Blood Decals"
You can test if Vampire Feed Proxy works as expected, via MCM menu:
"Vampire Blood Decals" -> "Main" -> "Player", "Trigger Vampire Feed Proxy"
Check out video how test blood decals
If you are unable to open MCM or game crashes as soon try top Vampire Feed decals menu
1. Check the MCM helper logs: Documents\My Games\Skyrim Special Edition\SKSE\MCMHelper.log
2. Wrong version of MCP helper installed
Feed decals doesn't appear when Vampire Feed Animation
1. Check the Behavior Data Injector logs: Documents\My Games\Skyrim Special Edition\SKSE\BehaviorDataInjector.log
2. Wrong version of "Behavior Data Injector"" installed
Vampire Feed Proxy not working
1. Make sure correct version of Vampire Feed Proxy is installed
2. Make sure that victim doesn't die before Feeding is triggered, this happens if in KM victim collides with wall or floor
3. Make sure Vampire Feed Proxy overrides mod load order the "vampire overhaul mod"
Bug where blood decals don't disappear (mod version 1.0 )
1. open console and type "showracemenu"
2. go to "Face paint" or "Body paint" select ""blood decals"
3. Select texture via T, chose default
this will remove blood decals
To help me debug this I would ask to:
1. Enabled MCM debug mode so additional info printed in console
2. OAR enabled animation logs and events for attacker, here is how https://youtu.be/3LcwbF-npDA
3. Text logs upload to https://pastebin.com/ and copy paste links, create screenshot or video and post in comments with console open
Cleaning saves form older version
You will need this Fallrim Tool
1. While you have old version before you have installed new versio

2. If you don't have old version, run step one and then this

VERIFIED PERSONALLY
TECHNICAL IMPLEMENTATION
Mod applies magic effects, that that listen for Animation Even or Mod Event, if event contains correct that magic effect is applied to it add blood decals, Register Once that will remove blood decals. In performance shouldn't have any impact
To uninstalling make sure no actor have blood decals triggered, can be removed mid save.
COMPATABILTY
Should be working with everything. If you have bunch body slides, you might have to bump overlay count
RACEMENU mod
SKSE>Plugins>skee64.ini
[Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"; Determines how many body overlays there should be
iNumOverlays=8 ; Default[6]
iSpellOverlays=8 ; Default[1]
CREDITS AND THANKS
- Alter Native for Vampire Blood Textures (warning: link leads to nsfw site)
- W00DENKNIGHT for Testing mod and helpful suggestions(Go check his awesome mods)