About this mod

Cut content including locations, NPCs and items newly restored and added from the Creation Club / Anniversary Edition.

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Even the new stuff has cut content! This will only be compatible for players who have the Anniversary Edition or all featured creations, which are listed below:

Anniversary Edition (Creation Club)

Emperor’s Homestead (unused location) – time for crab home. The shell of this home actually already exists in the files, you can even teleport to it with the right command but it is almost entirely unfurnished and even missing some parts like ceilings. I have fully furnished it and made it so the player can use it. You will find it where you defeated the big crab, around the time the fishing stall in Riften gets set up. Fishing required.

Porter (unused NPC) – new vampire who chills in the food area. If you don’t like her, she’s not essential… Bloodchill Manor required.

Valkyn Skoria (cut NPC) – some may call it a humongous addition. Me, I call it a big daedra. The Cause required.

Karstangz-Odus, Karstangz-Gravuun, Karstangz-Koor and Karstangz-Vah (unused equipment) – new staffs within the dungeon corresponding to the elements. Forgotten Seasons required.

Staff of Sheogorath now present during Mind of Madness (created item) – Sheogorath was at one point possibly going to have his cane during the Mind of Madness as there are unused textures in the game for it and since the Creation Club added his staff in I just placed it next to him. If you want one yourself you'll still have to complete the quest associated with it. Staff of Sheogorath required.

Imperial Dragon Cloak and Storm Bear Cloak (unused equipment) – actual capes, in Skyrim? Civil War Champions required.

Healing salts (unused item) – looks like a salt pile… tastes like one too… Bittercup required.

Silver food and drink platters (unused items) – actually from Dawnguard but never appeared, now part of the new home.

Part of the Re-Cut series - I will add links as they are uploaded:
Whiterun
Haafingar / Solitude
Hjaalmarch / Morthal
The Pale / Dawnstar
The Reach / Markarth
The Rift / Riften
Winterhold
Eastmarch / Windhelm
Falkreath | Granite Hill
Dawnguard
Dragonborn / Solstheim
Miscellaneous
Anniversary Edition / Creation Club (you are here)
Skyrim | Skyrim Legendary Edition
Into the Abyss - not officially part of the series but features a couple of cut levels that have been a bit repurposed as they didn't fit in Re-Cut.

Q&A
Aren't there other mods that do this?
Yes, absolutely. There are plenty of good mods that do this already however none of them seemed to be as extensive as this one. I have literally added almost everything I could find that wasn't straight up broken or heavily reliant on a removed quest. Some parts have also been done a bit differently as there's almost nothing left of some parts so a little personal interpretation had to be used. This is also part of a series which is broken up into pieces so you can pick and choose which parts you may or may not want to keep, so if Whiterun conflicts with too much for you but you still like Hjaalmarch you can keep one and remove the other.

No quests?
Not at the moment, sorry. I think there's a reason a lot of the cut quests haven't been touched and that's because it's like trying to assemble a jigsaw in a foreign language with no instructions and plenty of pieces either being wrong or missing. That also includes almost anything to do with the Civil War. There are already some mods that do a lot of that and it would take an absolute Creation Kit master to be able to restore some of the stuff that hasn't been already.

You missed something and I am sad it's not here...

If you think that, then great. Not the sad bit but rather that if you found something I did not then please tell me about it and I'll see if I can implement it.

Isn't this all just removed cut content added back to the game? What do you mean by your tags of "cut, unused and created"?
Cut means you can find reference to it in the files or other sources like the strategy guide but wasn't literally present in the files. I tried my best to recreate it how Bethesda may have done but can't guarantee it's 100% how they would have done it. Unused means I basically just put it back in the game because it couldn't be found anywhere in the in-game world. Created means I added it in myself because it was just logical, such as an inkeeper to an unused inn or Thalmor in the Thalmor Headquarters. I have tried to restore everything as faithfully as I possibly could but some of it simply had next to nothing left to work with and required some of my own input.

Compatibility
This mod should work on pre-existing saves and be okay to install mid-game.

I actually made sure that it would work with a few other popular mods like all of the Creation Club content, the Unofficial Skyrim Patch, ESO / Legends Imports, Populated Skyrim and a few smaller scale ones like Khajiit Caravan Mules. Should be pretty compatible with most mods. The Emperor's Homestead is near the fishing hut on the Dawnstar coast but normally there isn't much added there.

It can work on any version of Special Edition as it doesn't use anything from the Creation Club but if you're not playing one of the latest versions of Skyrim you will need a mod like Backported Extended ESL Support for it to work properly.

More questions?
If you want to tell me anything, have any more questions or want some help or whatever then feel free to message me here or on Discord.